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  1. Krackatoa

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I feel like Robo has a few magic rushdown tools that will get better as time goes on. You can gatling into s.HP on reaction to Pushblock to shut out PBGC reversals. Mix that with any assist, not just Butcher Blade, and you've got to respect her pressure. She ain't gonna be one and done...
  2. Krackatoa

    Painwheel general discussion AKA GET OUT OF MY THREAD

    Up+Back his jump in buttons. You have frame advantage. j.LP,j.LK,j.MK air-to-air his chairless j.HP on prediction Armor everything else.
  3. Krackatoa

    Guilty Gear Thread

    I live with one of the better Kliff players in North America. :\
  4. Krackatoa

    Painwheel tricks and resets

    Remember, you don't want them falling on your head with j.LP, so sometimes j.MP(3),j.MK xx Refly works best.
  5. Krackatoa

    Beowulf Gameplay Discussion

    You need to cancel your air-to-air into Blitzer to convert.
  6. Krackatoa

    Robo Fortune Discussion

    s.MP hitbox currently whiffs on crouching PW. O:
  7. Krackatoa

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    This is a large thread. I have not read any of it. Is Painwheel still B tier (lol)? Can I talk about how awesome Cilia Slide assist is for Painwheel? Covering reversal windows with Cilia Slide + Armor have been a favourite pastime of mine. I live a stress free life not worrying about Raw Tag...
  8. Krackatoa

    Painwheel general discussion AKA GET OUT OF MY THREAD

    @Mike_Z Can we have chargeable Hatred Guard in these frames? 8D I have a dream of like... absorbing a reversal raw tag, and then smiling at them before ending their existence on this planet. Also, thank you for the Taunt. It's da bess.
  9. Krackatoa

    Double general discussion!

    Use j.MP and j.LP when you're preemptively beating someone elses air option. j.HP should be used when you think someone is going to stay on the ground.
  10. Krackatoa

    Double Beta Combos/Tech Thread

    #takeemtothefridge
  11. Krackatoa

    Robo Fortune Discussion

    She has 9 hearts. Headcanon preserved.
  12. Krackatoa

    Robo Fortune Discussion

    Beep Boop Meow. Beep Boop Meow. Beep Boop Meow. Beep Boop Meow. Beep Boop Meow.
  13. Krackatoa

    Beowulf Combos

    You can spend another bar on QCB.KK to get your chair back, if that's your jam. End in KK s.HP grab ender xx QCB.KK.
  14. Krackatoa

    Best Console Version?

    Going to double up on Mike's comments about Windows PCs as someone who's had many PC fighter stations played on by many, many people over the past few years. I have not had good feedback from all our players, save for titles people weren't too familiar with.
  15. Krackatoa

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Since Undizzy won't burst until you make a new string, you can actually make that cl.LK,s.MK a s.LP,s.LK,s.MK,s.HP (or s.LP,s.LK,cr.MP,f.HK) into LK.Buer on a lot of characters. If you really want to end in thresher, you can just fly out of LK.Buer and do it immediately.
  16. Krackatoa

    Robo Fortune Discussion

    Oh ye. Anyway we could get cr.HP expanded forward a bit or something? I found characters were dropping out of it a lot if you counterpoked or anti-aired someone, due to their hitbox receding substantially. Potemkin 2S vacuum on the multi-hit portion of 5MP would be coooool. (Electromagnets...
  17. Krackatoa

    Painwheel tricks and resets

    That's not a thing, is it? :< The data says it's a thing. But it doesn't take into account prejump and jumping height restriction. <_<
  18. Krackatoa

    Painwheel tricks and resets

    This was discovered a few months back. PW has two flight entry animations. Flight from Special and Flight. Flight from Special is faster and lower to the ground. You can shave off some height by buffering Nail and immediately cancelling into flight. Useful for empty lows and tighter double...
  19. Krackatoa

    Robo-Fortune Combo Thread

    Uniel Filia DLC when? Also, it's hard to convert off Mine when it eats OTG. Is that for balance reasons? I wanted to do Mine > Magnet Pull off mine oki. Can we have Mine break armor if it's acting like a sweep? 8D