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  1. Krackatoa

    Robo-Fortune Combo Thread

    How do the Stage 3 and 4 strings work in that combo?
  2. Krackatoa

    Painwheel general discussion AKA GET OUT OF MY THREAD

    That's why I suggested the cr.MK,s.HP string. The rest of your combo will resemble your standard BnB. At least it does in my case. I only really use one combo. If you don't feel up to it, just go into cr.LK,cr.MK,s.HP and do the end of your BnB. Painwheel actually has the least amount of combo...
  3. Krackatoa

    Painwheel general discussion AKA GET OUT OF MY THREAD

    When you do Aerial > Flight > Aerial as a starter, the full 1st ground string (Effectively the 3rd string) is completely watched by IPS. This means you need to do a shorter ground string (I recommend cr.MK,s.HP) to keep yourself from losing too many buttons to the IPS.
  4. Krackatoa

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Just assume I've done every route known to mankind. At this point it's not even worth mentioning. lol. But falling j.MK > f.HKx4 xx Nail is super good nice optimal and I've forgotten if I've ever actually done it in a video.
  5. Krackatoa

    The Hype, Impractical, and Impossible Combos Thread

    It almost looks like you've... ... bypassed IPS. Yeaaaaaaaaaaaaaaaaaaah!
  6. Krackatoa

    Guilty Gear Thread

    During back-turned, his options are limited. Block low, then high w/ faultless defense (Standing Low into overhead is pretty common). If you sniff his unblockable, you'll need to get airborn. You can't jump during faultless, so get used to FDing just as you leave the ground.
  7. Krackatoa

    Canada Ottawa Thread of Bad Mixups

    Yeah, come play. It will make you good at fighting games.
  8. Krackatoa

    Guilty Gear Thread

    My RNGesus reliance was more a product of me touching the game for the first time. All my meter goes to YRC and RC shenanigans now.
  9. Krackatoa

    Guilty Gear Thread

    Oh. This is a thread. Faust is good. He doesn't need item super, but that doesn't stop me from burning my 100 meter on nanananananani ga deru kana. Also, our resident May expert who has arcade exp says that while May is Moe-tier, she's not A tier. Word from Japanese players, from my...
  10. Krackatoa

    I'll never understand how to learn from loss when I don't know what's right!

    Speaking Defensively... Solutions in freeform games like Skullgirls can be very obtuse, and might require more than just a single step back to find the solution. This is different from games like Street Fighter. Blocking correctly, followed by pushblocking correctly is sometimes the ONLY answer...
  11. Krackatoa

    Skullgirls PC Beta Updates Discussion

    Device lister during controller select is a godsend. Thank you, @Mike_Z Fun Fact: My webcam is a game controller.
  12. Krackatoa

    Beowulf Thread: Retiring from Retirement

    6P, "The Flotilla Pot Buster" Since I play on Hitbox, this is a really common thing in GG. Doing things like Pot Buster out of IB and Pot Buster after Hammerfall break is hard because of it. Also, Heavenly Wulftemkin Bustah has cemented this character for me. I feel like I seriously got my...
  13. Krackatoa

    Beta Wulf Discussion

    Can't you just late cancel?
  14. Krackatoa

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Beowulf Light The Hurting (QCF.LP) is a good assist for combos (And resets!). Great conversion from set plays, sets up Stage 3/4 Multibuer on most characters in the corner. Pinion Starter Beta Combo ft. The Hurting - 9756 Damage cr.LK(Hold),cr.MK(Hold),cr.HP (+Call Assist) xx Lvl 1 Pinion >...
  15. Krackatoa

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Oh, haaaa. I never really do tag combos, so I didn't knooow. Welp: Raw Air.LK.Buer xx Fly > j.MP xx Air.LK.Buer > (60) OTG s.MK(4) > HK.Buer xx Fly > (100) j.MK > (120) s.LP,s.LK,s.MK(4),s.HP xx LK.Buer xx Deathcrawl At first glance, best you're gonna get. For 95 you could do: Air Buer xx...
  16. Krackatoa

    Painwheel MDE Combo Thread (Page 3 Onwards)

    You need to shave a few points of Undizzy off the Filia portion, you're right on the cusp of fitting in this string: Raw Air.LK.Buer xx Fly > j.MP xx Air.LK.Buer (60) OTG s.MK(4) > HK.Buer xx Fly > (100) j.HP(4) > (130) s.LP,s.LK,s.MK(4),s.HP xx LK.Buer xx Deathcrawl You either want to do...
  17. Krackatoa

    Betawulf Reigns Supreme! More like Alphawolf! check CaioLugon's thread which will be more updated!

    Are there any combos from Chain > QCF.P starter that still end in Cossack Dance?
  18. Krackatoa

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Stage 1 Instant Air j.LP,j.MK,j.HP(4) (+Call Bomber Assist) xx Air.LK.Buer > Stage 2 j.LP,j.MK,j.HK > Stage 3 j.LP,j.MK,j.HP(4) xx Air.LK.Buer xx Fly > Stage 4 9j.LK,j.HP(4) xx Air.LK.Buer > Stage 5 OTG Deathcrawl DHC Damage
  19. Krackatoa

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Nothing but Deathcrawl in Stage 5.