• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. MysteriousJ

    Skullgirls Animatic Animation

    I assumed this meant an animation story board, but I was ready to be disappointed with a regular old lore discussion thread. I was not disappointed :O Maybe change the title to indicate that there's something people will totally want to watch in here.
  2. MysteriousJ

    Indivisible PROTOTYPE Speedrunning & Secrets Discussion

    inb4 the real winner never streamed their runs or posted in this thread.
  3. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    @ Lab Zero: Please get those stretch goal announcements ready to deploy. I feel like it could hit 1.5m tomorrow. Gotta give people a reason to keep giving.
  4. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    505 is paying for rewards, so it doesn't make a difference to lab zero. It appears that you could find a home for it quite easily.
  5. MysteriousJ

    Personal Drawing skullgirls is a metaphor

    Yeah, I would make the lines on the silhouette of the character thicker than other lines around him. Like on his left arm, the thick lines are the ones overlapping his body, rather than where his shoulder overlaps the machine. No, but that does really make the picture pop!
  6. MysteriousJ

    [May 22, 2015] Combo Breaker 2015 (Rosemont, IL)

    Everyone will have their preferred 1-2 hours, though. Watching two hours of random spots in it will have the same effect.
  7. MysteriousJ

    Personal Tank's HArt Gallery

    Re: your style being "creepy." I think it's because you're in uncanny valley. You put so much really well done detail into the shading that it feels too realistic without being fully photo-like. Looking at your process, you carefully draw outlines, then fill in flats, and then do the shading...
  8. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Possibly in the progress of upgrading because SHANTAE hype.
  9. MysteriousJ

    Personal Comics

    Stonechimes hasn't logged on since may, so you may need to try a spell that's a bit more potent.
  10. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Sounds about right.
  11. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I have two questions for @render Why the decision to withhold the stretch goals? I think they give people more reason to contribute, as it shows you'll have something to do with their money if you get more than the campaign goal. Any plans to do a stream showing how you create a level in...
  12. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Man GBP have really dropped in value all of a sudden.
  13. MysteriousJ

    Indivisible PROTOTYPE Speedrunning & Secrets Discussion

    Still puts you in third place.
  14. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    WELL THE HUG CAN'T EITHER. :(
  15. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Indivisible Threads, a.k.a. Make Me Want to Give Kit Ballard a Sympathetic Hug. and/or my wifi password.
  16. MysteriousJ

    Indivisible PROTOTYPE Speedrunning & Secrets Discussion

    Speaking of which: reminder that this thread is not affiliated with the official contest, and entries must be sent directly to lab zero. Remember to record your runs in case you win.
  17. MysteriousJ

    Indivisible PROTOTYPE Speedrunning & Secrets Discussion

    That way you have a way to heal before you get Razmi.
  18. MysteriousJ

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Yeah, that's awesome! They're really positive about it. That might be a good thing. The people we're hoping they appeal to are people who don't care about indivisible. SFV talk will keep them engaged while they watch the game.