• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. guitalex2007

    Evo and You / SG / the Community / etc

    Can someone do a tl;dr version of ChrisG's video? I don't care enough to watch over an hour of that guy.
  2. guitalex2007

    Skullgirls PC Beta Updates Discussion

    It wasn't sarcasm, it was a quick thought.
  3. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Let's just make it so she can DHC the whole animation. W/e.
  4. guitalex2007

    Skullgirls PC Beta Updates Discussion

    At EVO, everyone saw my Eliza and wet their pants. Then I went on stream to get reset low three times and killed by @Hirokuni Why? Because I guessed the throw wrong three times trying to protect myself lol
  5. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Oh, I'm not saying BFF is good in the matchup! I'm saying that Eliza is weaker to throws than Fukua because Fukua has more tools like instant j.HK counterhits, command throw (although it's slower now) and BFF. Eliza's reversal options are dp (throw vulnerable), Lady of Slaughter (not...
  6. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Fukua has BFF though. So it's a worse Fukua weakness in that regard. Also Fukua can j.HK a throw lol CH HK combos are fun.
  7. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Edited with actual explanation lol
  8. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Throws. edit: I suppose I need more than one word. She has to properly predict throws since she has no throw invulnerable reversals. As a result, the low mixup is extremely good on her too because she's trying to react to the easy throws by attempting a tech or jumping. There.
  9. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Yeah, using Sekhmet in neutral is just meter suicide. Pushblock c.L, j.M or s.H and just ride it out. They're going to realize "well, this isn't doing shit, why am I doing this" and after they evaluate their life choices they'll be in the hole in meter. They spent half a meter trying to...
  10. guitalex2007

    Skullgirls PC Beta Updates Discussion

    That's why you're losing to Eliza. Let Sekhmet go. Don't try to punish Sekhmet then complain when she can stagger her normals. Just let them lose meter and call it a day. I mean, complaining about a neutral that is shut down by pushblocking the first normal AND costs them meter sounds a bit...
  11. guitalex2007

    Skullgirls PC Beta Updates Discussion

    You're forgetting something: pushblock means you won. They spent meter and got nothing for it. Who cares if they went back to Eliza? You're not in a Sekhmet mixup anymore. Pushblock the j.m. Did they not do the following h? Then they're not in range. Did they do it? Pbgc jump or throw.
  12. guitalex2007

    Skullgirls PC Beta Updates Discussion

    I don't know about everyone else, but after Sekhmet tries her shit... I just jump and air throw. Worst case scenario, Sekhmet player jumps and techs the throw, getting rid of Sekhmet. Or throw whiffs, but you're out of her shit. Or throw hits and you are happy.
  13. guitalex2007

    Skullgirls PC Beta Updates Discussion

    9 Overheads (tm)
  14. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Are we seriously complaining about Filia nerfs? Like, in all honesty?
  15. guitalex2007

    Evo and You / SG / the Community / etc

    No matter where we choose to do our "main tournament" two things are going to happen: 1) some people will still have to fork over Evo amounts of money 2) no one will go Whereas our numbers have fluctuated in other majors, EVO has been consistently our best attended major. Whether we will be a...
  16. guitalex2007

    Skullgirls PC Beta Updates Discussion

    I'm not sure everyone here understands what the "long run" is. The "long run" right now is only a couple of months away. After robo is released, there is always the possibility of not getting any more balance changes. We HAVE to test heavily, and not just say "we'll see how this changes things...
  17. guitalex2007

    Skullheart's changes.

    Skullheart was made to be an escape from the elitism (and horrible, terrible new forum software) of SRK. It was made to be for the community, by the community. A place where a casual could post and get in touch with casuals, and where the hardcore can find what they need to get better, all...
  18. guitalex2007

    Skullgirls PC Beta Updates Discussion

    The change didn't just change things like from vanilla to sde to mde to Encore. It changed things that worked since vanilla. It's an enormous change. The neutral was fun, and if there's a sequel I'm all for it.
  19. guitalex2007

    Skullgirls PC Beta Updates Discussion

    I don't dislike fun things myself. I dislike losing everything I've learned in the last two years.
  20. guitalex2007

    Skullgirls PC Beta Updates Discussion

    If only there were such a forum...