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  1. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Is this what you had in mind, @cloudKing211?
  2. guitalex2007

    Assist call layout request.

    I don't think it's a bad thing to do assist and special. I'm sad that you can do it with one button. Like how d,u+LP+HK does both pillar and call assist.
  3. guitalex2007

    Skullgirls PC Beta Updates Discussion

    And when I make a video that takes days of planning and editing, no dice. But yeah, take the video that took 10 minutes to do and zero editing, why don't ya?
  4. guitalex2007

    Thanks again everyone for watching! Final Update on the leftovers.

    4th entry, because we need some more glitches up in here. @6-Let
  5. guitalex2007

    Skullgirls PC Beta Updates Discussion

    That might not be intentional... @Mike_Z
  6. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Without doing multiples of them.
  7. guitalex2007

    Assist call layout request.

    I think it would be nice to not have assist macros be usable to do moves (I'm looking at you, Pillar with L Bomber assist), but it's probably not a fixable thing.
  8. guitalex2007

    Skullgirls PC Beta Updates Discussion

    So, if H Drill has no strike invincibility, can it get throw invincibility? Not sure if serious.
  9. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Is it too much of a pun to call it New Testament?
  10. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Ah. Edit: holy shit, Double buffs. Omw
  11. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Can't speak for him about this, but if it were me, I'd do it because all other moves with follow-ups on hit work the same way. If not, maybe the fact that shaking the stick extends the super cancelable window to over two seconds so during the shake you can't really choose to punish so he gets...
  12. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Works with everyone, but only against Argus so far.
  13. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Just because it's probably not staying too much longer, look at this shit!
  14. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Same chain, I mean.
  15. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Maybe you just shouldn't. :p I've always had one complaint about Peacock. The complaint is that she can't launch after a low. I wish c.LP was low. At least the first hit.
  16. guitalex2007

    Skullgirls PC Beta Updates Discussion

    That's... still a buttload.
  17. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Maybe the easiest way is to buff the damage of each laser by a tiny bit, so that a tiny bit times however many lasers guarantees to do a whole Lenny life bar even if a couple of lasers miss. Not the most elegant way but should work. Sure beats mucking with his life bar or timer, where you risk...
  18. guitalex2007

    Double Please Flip Dust Cloud on Bandwagon

    Ok. I agree with the op, but at the same time I've been blocking it no problem for over a year now soooo don't see the need. The way I see it, the dust cloud does tell you EXACTLY the direction the car WILL GO, as opposed to the direction it will come from. If the large back of the dust cloud...
  19. guitalex2007

    Assist call layout request.

    Ok read the proposed change and it doesn't register in my head. The four buttons on the left calling assist 1 and the four buttons on the right calling assist 2 makes sense to me. This seems to stem from wanting to use macros to perform moves, which can be corrected by not doing that and just...