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  1. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Using suggestions they like has been the way they've been making games so far. Sent from my SM-G928R4 using Tapatalk
  2. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    http://skullheart.com/index.php?posts/356958 This was a few posts above yours. That doesn't seem like never. Sent from my SM-G928R4 using Tapatalk
  3. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Everything he said and that's what you took away from it? And all he said was that's how Vanillaware does things and it's not what they're doing. Sent from my SM-G928R4 using Tapatalk
  4. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    That should be very easy mode. Since scribble cat kills everything. Sent from my SM-G928R4 using Tapatalk
  5. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    So how come people are throwing out suggestions for how to do multitudes of versions of weapons when Mike just said that's not what they're doing? Like, I know people are trying to help but I think if it's something they *were* planning to do a bunch of they already know how their palette...
  6. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I pretty much want everything so everybody should wish me the best in hitting the lottery. :V Though I am curious if there's anything after the post dungeon/endings
  7. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Just want to correct you: InDemand lasts as long as a developer wants. Lab Zero (or specifically Peter) just said they'd keep it open for at least perhaps a year but don't set that in stone.
  8. @J-Boogie

    Street Fighter V

    Desk is at it again with the new peeps.
  9. @J-Boogie

    Street Fighter V

    I find it somewhat hard to believe that it was due to backlash. Unless you want to believe it's something they hastily did in a couple of weeks In before somebody claims that considering the state of the game. :V
  10. @J-Boogie

    Killer Instinct - Series in General

    The 50 dollar pack will have all the costumes. It's got all the ultra pack content. Well, except KI classic and KI 2 classic. That's XBone only, hence why the PC version is 50 bucks and the XBone one 60: it comes with those two classic games.
  11. @J-Boogie

    Street Fighter V

    http://www.siliconera.com/2016/02/11/street-fighter-vs-survival-challenge-modes-details-story-mode-costumes-revealed/ It's the Targets section mentioned here.
  12. @J-Boogie

    Street Fighter V

    That's the free to play aspect people have been wanting them to ape. Wanna get stuff? You spend time getting them. Don't want to grind? You spend money. Also don't forget the daily challenges drop money too and looks like each character gets a 'story' mode to get fight money as well.
  13. @J-Boogie

    Street Fighter V

    Probably giving themselves a buffer if it's not up quickly. If they're taking the time to implement more QoL first I'm fine with it either way.
  14. @J-Boogie

    Killer Instinct - Series in General

    So if anybody is interested and has Gold, Season 2 ultra edition is in sale for 13.20. Don't forget it's cross buy with the PC version!
  15. @J-Boogie

    Street Fighter V

    If you're going to smack Capcom for it then you better smack other Japanese companies as well. It's rare that any of them do it. It's pretty stupid but it seems to be just what they do.
  16. @J-Boogie

    Street Fighter V

    Yeah, I keep seeing people trying to call it that but unless you can dash out of charging it and do it for free I call shenanigans on that nomenclature. :V
  17. @J-Boogie

    Spotlight Skullgirls: Second Encore Submitted for Vita

    Well, they partnered but they still could've just sat on their hands and done nothing. Sony can't just say they're gonna do it without Sega being in there.
  18. @J-Boogie

    Spotlight Skullgirls: Second Encore Submitted for Vita

    Don't want to continue this sidetrack but if that were true they'd just release games in Japan. The fact we're actually getting Yakuza games still says otherwise. But, yeah, I don't think anybody else is going to see the constant dollar signs usage as anything other than what I pointed out.
  19. @J-Boogie

    Spotlight Skullgirls: Second Encore Submitted for Vita

    Yeah, see, you're probably the only person I've ever heard claim that. Usually it's because of intense dislike (which is fine! Some companies do shit things!) but then people feel the need to go CRAPCOM, MICRO$OFT or some other kind of portmanteau *every* single time they're brought up and it...
  20. @J-Boogie

    Spotlight Skullgirls: Second Encore Submitted for Vita

    Do you really need to keep using dollar signs?