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  1. @J-Boogie

    Street Fighter V

    That was his brother. In 3rd Strike it was his mother. And in SF4 it was his father. This is EXTRA REVENGE.
  2. @J-Boogie

    Street Fighter V

    In Final Fight you beat up a car. Now, the car is fighting back.
  3. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Decided to give the prototype another run and I can definitely agree with the ui changes they've done for what they showed off at the panel. Also I pretty much agree with making blocking not require meter anymore.
  4. @J-Boogie

    Indivisible Gameplay Discussion

    So rewatching the upload I did I noticed that speed booster has an all new sprite set now and isn't just a recolor.
  5. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    So after a day or so of futzing, saying screw one program and finding a better one here's the panel. :V If Peter and/or Lab Zero uploads their own I'll probably delete this one.
  6. @J-Boogie

    Indivisible Gameplay Discussion

    The actual quote from the video was from before showing off Phoebe and Mike said "If you recognize fighting game references in these most of them are not accidental?" So I don't know why Aden would state it that way. Also are you really going to start tut tutting about originality?
  7. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Man, if I knew ya'll were hard up I would've just cut it from the direct stream feed I downloaded and uploaded it.
  8. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    You said pretty much everything I would've, Kaboom, ha. My reaction to Vasco's change was pretty much 'This is different but I'm *real* interested in seeing where this is going.'
  9. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    It's okay, Peter. I think most people are speaking from a place of wishing things were easier for y'all but I feel ya on this. It's why I felt like I had to say what I did. Sent from my SM-G928R4 using Tapatalk
  10. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Let's also not forget that this project was for the existence of Lab Zero itself. A lot of work was put into having those designs so they had something to show and not fluff. Along with that impressive prototype I'd say that postponing might not have been in the cards. Especially if a bunch of...
  11. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Probably was Garuda Cruel and that's pretty clever. Garuda are birdlike entities and are the natural enemy of Nagas.
  12. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    They did say they're trying to make a way so you can switch weapons on the fly.
  13. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I've got the XBox One version chosen for one of the two versions I'm getting and there's an XBox One US beta in my list of stuff I'm getting on backerkit. So looks like it's coming at some point.
  14. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Others have touched on this but it all depends on how you mean original. Say you have a character who is strong that would totally toss a foe into the air and bring them down how many ways do you think you can do it? And while you're thinking of that how many ways do you think it's already been...
  15. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    So was there something other than this to make you feel it's forced and obligatory? Just making sure I didn't miss something. Also that looks closer to a Kinniku Buster than a Potemkin Buster. <.<
  16. @J-Boogie

    Street Fighter V

    Might not be done. Sent from my SM-G928R4 using Tapatalk
  17. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    You're taking me more seriously than you should, ha. Of course I'm happy with what we've got. BUT this is Lab Zero. Numbers and deadlines regularly don't mean jack when the chips are down. It's like a messed up Brave power. [emoji14] There's a good chance that last goal might not be hit but I'm...
  18. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Not satisfied until we get errything. Gotta do that Skullgirls finish. :T
  19. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I wouldn't reach the conclusion that that's just not Ahad Fun Drawing instead of actual game mechanics juuust yet. Though I'd imagine ALL THE CANNONS would show up as a super. Sent from my SM-G928R4 using Tapatalk
  20. @J-Boogie

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    All complaints about Nu Baozhai are now moot. Sent from my SM-G928R4 using Tapatalk