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  1. Senjin

    Combo, let's go! A Not-So-Daily Diary

    4-25-16 Haven't had a chance to play much these last few days, spent most of my time working on combo consistency/familiarity. *Squigly* I feel the most comfortable with her right now, which makes sense since I've been playing her the longest. The main combo I've been using is: c.LK, c.MK...
  2. Senjin

    Combo, let's go! A Not-So-Daily Diary

    Thanks, I totally stole that from watching some Yaya/zeknife matches. There's a whole bunch on McPeanuts' youtube channel here if you care to check them out (you should!).
  3. Senjin

    Skullgirls: Get GR8 (NA) with N and Three Dog

    Signed up for this week. Wasn't sure if I'd be able to last week with how the schedule is with my job, but I think there should be plenty of time as long as I'm not last or anything. Still won't be able to stick around for casuals, but that's OK. See you all Saturday~
  4. Senjin

    Skullgirls: Get GR8 (NA) with N and Three Dog

    Decided not to sign up since I'll have to leave during the middle (and I'd be around the intermediate side of things, so that would probably just cause problems), but I'll definitely be hanging around the stream chat for the first hour or so. I'll be cheering you all on from the sidelines!
  5. Senjin

    Combo, let's go! A Not-So-Daily Diary

    Alright, here we go. Figured it's time to start taking some notes down. Got some footage of a FT10 set vs aman on Steam: (Ignore the weird aspect ratio. Apparently YouTube doesn't like .wmv files...) As the matches continued on I felt that aman adapted to what I was doing, but I just kinda...
  6. Senjin

    Skullgirls Team Building Thread

    Try it out and see what happens. The best way to see if you like something/it works is to just do it, especially in a game like this where basically everything is viable. Both characters I'd say are air rushdown/pressure focused, and if you can do any Painwheel combos then you shouldn't have a...
  7. Senjin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Has sniping enemies to death ever been the preferred/optimal method of going about something in a speedrun? Also, don't forget that all weapons will have some function that will let you traverse the environment in some way. Whatever the bow does might prove to be incredibly useful for a...
  8. Senjin

    USA [May 27-29] Combo Breaker 2016 (Chicago, IL)

    There is a room thread here, I just posted there looking for some some people to bunk with. It'll be tight money-wise for me, but I think I can make it out to this if I can find a full room of 4.
  9. Senjin

    Combo Breaker 2016 Roomsharing Thread

    Is there anyone out there still looking for a room (/has room for one more)? I might be able to make it out to this, but I'd need to get into a room of 4 and I don't have the ability to host. Also, I'd be arriving Friday/leaving Monday.
  10. Senjin

    Squigly Tutorial On Her Different Grab Set-Ups

    Aside from the things already mentioned, there's also a Low/Throw "cross under" reset you can do against light characters in the corner. s.HK j.MK(x2), j.HP s.MP(x1) xx Stance Cancel (doesn't need to be charged) c.LK/Throw back to corner The timing can be tricky to get the wall bounce after...
  11. Senjin

    Guilty Gear Thread

    This is looking to be quite the upgrade. I liked ~SIGN~ but wound up not really playing it since it lacked legacy controller support and none of the characters really caught my interest that much (I guess Ramlethal, but she seemed way too technical so eh). ~REVALATOR~ seems to have fixed those...
  12. Senjin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Was going to mention the self promotion side of it as well. Also, I guess they haven't heard about Cuphead? That was immensely popular when it was first revealed. As a side note, how is their style more "original" than "anime wannabe"? Have they just never heard of the 1930's?
  13. Senjin

    is painwheel a good starting character?

    I also started out with Painwheel when I first started trying to get competitive with this game. I don't know how familiar you are with fighting games in general, but for me this was my first that used all of the directional inputs and whatnot, so from that perspective, every character was an...
  14. Senjin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Looks like you just got... Shot down :PUJNA::PUN: I'll see myself out.
  15. Senjin

    Skullgirls: Get GR8 (NA) with N and Three Dog

    Thanks! I'll probably hit you up on Steam at some point when I have a day off of work. EDIT: How long do these usually last/take? I might be able to actually participate regularly, but I'd only be able to stay for the first hour before I'd have to leave for work.
  16. Senjin

    Skullgirls: Get GR8 (NA) with N and Three Dog

    Caught the end of this, tried to get into the open lobby but I guess they were having issues today. Oh well. Not sure I'll be able to really make it to any of these in the future, since I normally work on Saturdays, but if I'm around I'll try to stop in. I've been trying to do more stuff like...
  17. Senjin

    Report Skullgirls 2nd Encore (Vita/PS4) to be published by Arc System Works in Japan!

    Generally I think the the JP voices are well done but... Why is Japanese Sekhmet a guy?
  18. Senjin

    Can we have reset positions (select) in trials?

    Can confirm this, it does auto-reset. Can also confirm this for me as well. (I think it may have been swapped somewhere else as well, but not sure. I'll double check tomorrow)
  19. Senjin

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    So, is your argument that easy/story modes shouldn't exist in a game because it somehow ruins how the game is "meant" to be experienced? If that is the case, then shouldn't hard modes also be frowned upon/not included? You might say that an easy mode ruins an experience by removing the tension...
  20. Senjin

    Changing your SH username

    Requesting a name change to "Senjin" That's kinda what I'm going by everywhere else now...