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  1. DARKNESSxEAGLE

    I've found this in the skullgirls digital art compedium, is this an unused filia losing pose?

    I don't know (and don't really care) why Mike put his foot down on this, but personally I'm only glad it's not in because the backlash Skullgirls got for having pantyshots and some characters with large boobs was big enough without this kind of stuff. Bonus though, I do recall a quote from...
  2. DARKNESSxEAGLE

    Street Fighter 4

    i thought all the characters in sf were horribly scarred oh wait that's meant to be their muscles ewwwwww
  3. DARKNESSxEAGLE

    Street Fighter 4

    Real talk though, I think Capcom has enough brain-cells between all of their employees to know that hyping up a clone (gameplay-wise) character isn't a good idea. If they do put in Cammy's clone (story-wise) I think they'd change up her moveset at the very least, however they have a large number...
  4. DARKNESSxEAGLE

    Street Fighter 4

    Please just make a Makoto clone so I can main 2 characters instead of just 1 yes thank goodbye
  5. DARKNESSxEAGLE

    Anime/Manga General Discussion

    Whelp, according to MyAnimeList it's only 5 minutes per episode so I highly doubt it'll be anything special. Who knows though, if they managed to pull that twist off in less than a minute who knows what they can do in 5 (other than potentially destroy my hopes).
  6. DARKNESSxEAGLE

    Anime/Manga General Discussion

    Looks good, I hope the show is as good too, but I doubt it will (I can still dream though).
  7. DARKNESSxEAGLE

    Your game of the year

    You know I don't think I've played a single game that was released this year. Huh. Pretty much not been interested in a single release except maybe Dragon's Crown and MGR. In fact the closest I've come is playing Bayonetta 2 at an expo and the MGR demo on PS3. Dunno if it's been a poor year for...
  8. DARKNESSxEAGLE

    SG Game Design Discussion

    My problem with hitstop is that supers seem to have considerably shorter startups than most other moves. Taking Filia's standing fastest standing normals it goes Light : 5 Med : 10 Heavy : 12 Her reversal option Updo goes: L : 8 (-58 on block) M : 10 (-60 on block) H : 13 (-69 on block)...
  9. DARKNESSxEAGLE

    Salty Updates 27 Dec 2013

    A lighter green, more akin to a neon light than whatever this is, would fit far better with the typical colours in the game and, more specifically, on the current life bars. I also don't think the full life bar should fade to black on the far right.
  10. DARKNESSxEAGLE

    Your first fighting game. GO!

    I initially got into the genre with Blazblue Continuum Shift, however I could never play online (say no to XBL subscriptions). Skullgirls was my first online fighting game.
  11. DARKNESSxEAGLE

    Modding Tool: SkullMod

    Oh silly me, it's gone now
  12. DARKNESSxEAGLE

    Modding Tool: SkullMod

    Ok I've completed my task, behold: If you look closely you'll see that this is the only texture mod that matters. I should say that those aren't the only characters who've been changed (there's at least one per randomised set of characters!). Anyway, I've uploaded just the altered texture...
  13. DARKNESSxEAGLE

    Modding Tool: SkullMod

    This is pretty damn cool I know exactly what I'm using this for
  14. DARKNESSxEAGLE

    Filia Tech Thread: Small/Big Tips & Strategy YOU Notice?

    Whelp... That sucks monkey nuts. Back to head-height Gregors for safety from now on
  15. DARKNESSxEAGLE

    Filia Tech Thread: Small/Big Tips & Strategy YOU Notice?

    Ah, what Winnie says about the crossup j.HK also works without a running start if you are right in front of the enemy and IAD->j.HK, it adds maybe a couple of unnoticeable frames to the startup but it's terrifying. Also reminds me of another bit of Filia tech if you're looking for less than...
  16. DARKNESSxEAGLE

    Filia Tech Thread: Small/Big Tips & Strategy YOU Notice?

    For all you Filia-Bella ladies out there: <-------- Doesn't even work, they can just jump out of it (thanks evilben) Great for dealing with those pesky blockers from a distance. Simple Filia reset, everyone knows it (I hope) and can have the overhead replaced with a grab or just a good old...
  17. DARKNESSxEAGLE

    general parasoul reset options for beginners

    Nothing amazing (I don't even play Parasoul; no Madoka palette or anything), but everyone online seems to just use half of this and it's so easy to see it coming so I'll post this which tags on a little extra on the end: The timing is exceptionally tedious on anyone who isn't a light character...
  18. DARKNESSxEAGLE

    Fortune Technology: Resets, Mixups, etc.

    A neat little headless (might work head-on too, I dunno, too lazy to check) cross-under here: Light Character Version: s.HK -jump> j.MP -> j.MK -airdash cancel> j.LP -land> -dash> attack Easy Painwheel Version (because I find the timing to be a pain for her): s.HK -jump> j.LK -> j.MK...
  19. DARKNESSxEAGLE

    I Think Fortune Needs Some Serious Changes

    This isn't here because I'm losing to Fortunes, this is here because I'm winning with Fortune while not thinking and I'm getting pretty tired of it. I've put my old team (Filia-Cerebella-Fortune, Filia and Fortune had been around since forever, Bella was newer) on hiatus because I don't feel...
  20. DARKNESSxEAGLE

    Skullbats EU PC

    These numbers remind me of the SDE days