• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. RetroStation

    ArcheBlade thread

    SRSLY. Unreal3 has built-in support. Why not exploit it? Why leave it there as a formality when you can't remap jack shit!? At least UT3 let you remap buttons!
  2. RetroStation

    ArcheBlade thread

    My gripe with Archeblade is that I can usually use Xpadder or something with games that don't necessarily support controllers and manage (S4League, UT2k4, etc) HOWEVER, Archeblade's controller support is abysmal, considering it's using the Unreal3 engine (which supports controllers beautifully...
  3. RetroStation

    USA NYC SG Thread! Representing the Mahvel capital of the USA

    Won't be going; don't get paid til next week (Yep, finally a working man now).
  4. RetroStation

    Games you like that no one else does

    Skullgirls Skullmonkeys Megabyte Punch Speedrunners Worms: Clan Wars
  5. RetroStation

    SATURDAY NIGHT SALT

    We'll see. I'm apparently shit-tier when playing with a stick that isn't my own (i.e. a non-octogate stick), and my stick is in my friend's care. I probably won't ask for it back until at least June. I really have to give this game a break and re-evaluate my approach. I'm getting way too salty...
  6. RetroStation

    RetroStation's Chiptune (And Other Musical Works) Channel

    I'd have to do those by ear, and Double's guitar riffs are really chaotic. So no on the Double theme. Vile, on the other hand, might be doable, but there's one piece that I need to do by ear before I work on anything else. And that is... This:
  7. RetroStation

    RetroStation's Chiptune (And Other Musical Works) Channel

    And for @DimitriAwsometh:
  8. RetroStation

    SATURDAY NIGHT SALT

    I'm still on competitive hiatus, anyway. However, I wouldn't be able to do much anyway, since I lent my stick to a friend so he could up his SG game. I mean, there's a 360 stick here, but it's a square gate, and the buttons are kinda wonky. Anywho, @Night Phyre, I might pop in for lobbies on...
  9. RetroStation

    Media Duckator vs The World Archive

    And have caricatures of the player in question facing off against him. #fundit
  10. RetroStation

    Media Duckator vs The World Archive

    Save me for sometime in June.
  11. RetroStation

    RetroStation's Chiptune (And Other Musical Works) Channel

    Another musical super-post. And delving into a little Final Fantasy here:
  12. RetroStation

    RetroStation's Chiptune (And Other Musical Works) Channel

    More stuff for everyone! And, for SHODAN:
  13. RetroStation

    SATURDAY NIGHT SALT

    Cancel my future SNS matches. I'm done.
  14. RetroStation

    SATURDAY NIGHT SALT

    I haven't practiced all week, and I'm gonna be cramming 2 hours of training before SNS. Watch me still body you.
  15. RetroStation

    Fukua General Discussion

    And if you wanna get technical, Fukua has the most Lv1's, and more than three. Fireball Super Ground Air LPMP MPHP LPHP Drill Super Clone Super Counting each angle from Fireball individually, Fukua has a total of six Lv1's, compared to Squigly's four (all three SBO angles and Daisy)
  16. RetroStation

    Fukua General Discussion

    But we can't always rely on the "ideal". Hell, TSB didn't have headphones to block out noise, and people did just fine.
  17. RetroStation

    Fukua General Discussion

    This. I've mained Squigly since she first came out, and I still think she's fucking annoying in the right hands.
  18. RetroStation

    Fukua General Discussion

    Only thing is, audio isn't something you always want to rely on; what if you're put into a position where you can't hear game audio, and you've based most of your reactions to Clone on audio cues?
  19. RetroStation

    Fukua General Discussion

    And she's lookin' to have better synergy with Squigs, thanks to the new specials/Super. Haven't had time to play around with them yet.