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  1. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Ok I wanted this to be here somewhere and no one has posted it so Daisy Pusher What beats it and How to beat it after super flash This was all tested on the ground after a normal was used. No Sing involved You can cancel a normal into a raw tag Throws cant be super/special canceled (This is a...
  2. NeonNightRider

    What's in a Name?? History Behind YOUR Name!

    Not bad but I still prefer the original. It wasnt as Boomin and didnt let me know I was listening to NeonNightRider I was thoroughly confused hahaaaaaaaaa
  3. NeonNightRider

    What's in a Name?? History Behind YOUR Name!

    I love old Snes video game OSTs and TMNT Turtles in Time was my all time favorite. Used to play it just to hear that silly voice at the start. Also listen to that bass. Thats my jam.
  4. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    More Squigly nonsense (Requires level 2 stancel) c.lk > c.mk > s.hk Seria cancel > dash jump > j.mk > h.divekick So you have to be really close because the dash jump goes underneath them and you hit with the backside of j.mk If they block the j.mk the m.divekick will whiff or it will connect...
  5. NeonNightRider

    Best DP in the game or Best Lockdown assist in the game....

    Best DP in the game or Best Lockdown assist in the game....
  6. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    So right before the active frames of s.hp or s.hk you cancel it. itll look like its going to hit but yeah. seria cancel that sucker
  7. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Another thing ive found. c.lk > c.mk > s.hp/s.hk > Centerstage > daisy pusher So the reason this works is right before s.hp or s.hk come out you are at +5 which means you can do silly things. Against Up Backers your options are the following -s.lpx2 (This will catch the up back.) and if they...
  8. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Shoutouts to Cybersaiko1 for showing me this. s.hk > j.mk(x4) > double jump > j.mp > divekick The timing is pretty strict Also this s.hk > j.mk > j.hp > j.lp > call assist > double jump > j.mp > divekick Not sure how well that setup is with any other assist but with cerecopter it is pretty...
  9. NeonNightRider

    Team Synergy Thread

    Squigly with Cerecopter is incredible. -You get meterless/stanceless conversions off throw -call it at the end of your combo to get a free charge -call assist backdash level 2 sing for unblockable (not the best but it works) -a ton of pressure. -easy midscreen doublesnap Not sure how Bella is...
  10. NeonNightRider

    Weekly SG Low Damage Combo Challenge! Week #1: Filia

    What about the people that dont play that character? What I was thinking was have a list of every character and when someone posts a new lowest combo you just record that in. of course the person would have to record their combo so its legit. so say like this Filia - 0 Fukua - 0 Squigly -...
  11. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    @Nuuance Let them tech after the H.divekick. Sing then Daisy. if they are in jumping animation then SBO The whiff thing is based off of your spacing. c.mk will connect and then s.hp will not connect sometimes because the range of the attack.
  12. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Alright so 2 things ive found today. So apparently squigly has a Kara throw. very simple. s.lk > throw. do it quickly and all that. you will move just a tad bit more. not sure where this can be applied but it is nice to have. Secondly after h.divekick you can get a full charge. So if you...
  13. NeonNightRider

    Eliza Beta Combo Thread

    @Nuuance If I could record it I totally would but my laptop is kinda the worst.
  14. NeonNightRider

    Eliza Beta Combo Thread

    Heres a thing I found. Its fun and hard. and as far as I know only works on bella in the corner. 6k c.lk > c.mk > c.hp > j.hp > j.hk > j.hk > c.mk > c.hp > j.mp > j.hp > j.lk > j.hp > s.lp(x3) > s.mk~s.mk > s.hp(x3)
  15. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Also fun fact. Against Big Band you can only get the stance crossunder with serpents tail (Kick). not dragons breath (Punch). Squigly jumps are timed differently in each stance. making it so big band falls right on squigly when she is at the peak of her jump in Dragons Breath. Its kinda incredible
  16. NeonNightRider

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    @mcpeanuts Here you go. You may be able to make your own crossovers / crossunders with your assist but here is solo squigly stuff for big band you can still do s.hk > arpeggio crossunder You can also do the s.hk > dash under > c.lk s.hk > j.mk > j.hp > j.lp is the crossover. -you have to delay...
  17. NeonNightRider

    Team Synergy Thread

    @mcpeanuts I dont know why there are so many, but here is where I would assume this stuff would go http://skullgirls.com/forums/index.php?threads/squigly-tech-thread-small-big-tips-strategy-you-notice.154/page-8 Anyways ill post what I found there
  18. NeonNightRider

    The Palettes of Skullgirls

    @Muro Ah that makes sense. Unfortunate. I remember when it came out and I was using it all the time. Then it got changed and I never touched it haha Guess ill just be a sadboy ( ._.)
  19. NeonNightRider

    The Palettes of Skullgirls

    Any chance we can get Squiglys Gum palette to revert back to this?
  20. NeonNightRider

    Team Synergy Thread

    Squigly / Bella Lock n load 9.7k 2 meter (generates half a bar.) c.lk > c.mk > s.hp(x2) > assist > s.hp(x2) > c.mp > s.hp(x2) > c.mk > s.hk > j.mk > j.hp > j.lp > j.mk > j.hk > h.divekick > MKHK Opera > Dynamo Im not entirely sure this is the most damage you can get with squigly lock n load but...