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  1. Eva-Unit-Shrek

    Fighting game types

    I think I would make a robotic Grappler with a large amount of command grabs similar to Cerebella, but include a very quick to activate dashing grab similar to Ganondorf's side B in Smash Brothers. Being robotic would also give the character a similar meter system to Robo Ky. A move similar to...
  2. Eva-Unit-Shrek

    Delete thread please.

    Fightsicks with a Skullgirls theme would be pretty sweet.
  3. Eva-Unit-Shrek

    Robo-Fortune: "Why Do I Feel Pain, Creator" edition!

    Although I am a huge fan of Skullgirls, Ms. Fortune is not really one of my favorite characters. However, in Guilty Gear I wasn't the Biggest Ky player but loved Robo Ky due to all of his awesome systems and hilarious moves. Does anyone know if Robo Fortune is just going to be Ms fortune with...
  4. Eva-Unit-Shrek

    Make your character broken with the least significant change(s) possible.

    Cerebella's grapples now have zero frame start ups.
  5. Eva-Unit-Shrek

    Unpopular gaming opinions

    Alex is the true hero that the Street Fighter series deserves. Ryu is too boring for me to care about.
  6. Eva-Unit-Shrek

    Project [Fan Made] Custom Palettes : (Requests Open)

    I can't tell if I want this because I actually like diggersby, or so I can make diggersby tho jokes while playing. I think it's a little of both. Either way, that's pretty awesome for such a short amount of time.
  7. Eva-Unit-Shrek

    Project [Fan Made] Custom Palettes : (Requests Open)

    It has come to my attention recently that both the lovely lady Cerebella and a certain generation 6 Pokemon have a certain trait in common. If you were not tipped off from the title of the thread, I am talking about Diggersby and the massive arms pertruding out of the top of his head just like...
  8. Eva-Unit-Shrek

    Introduce Yourself!

    My name is Paul, and I like grapplers and Dan Hibiki.
  9. Eva-Unit-Shrek

    POLL: Keep Fukua in the game?

    "Has a command throw." That alone earned my vote for yes.