• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. PaperBag_Sniper

    Marvel vs Capcom Infinite

    Honestly, giving Capcom strong competition for their own main genre of fighter is a great way to get them off their asses. Maybe get us Tatsunoko vs Capcom 2 and give it a better budget this time? Maybe stop phoning it in.
  2. PaperBag_Sniper

    Anime/Manga General Discussion

    You already nailed one of the problems with the genre right now @Triblue The MC is a force of competency and power surrounded by a cast of flimsy archetypes. And he's given the tools to break the rules of the established setting (currently with a video game flavor). Honestly I've been thinking...
  3. PaperBag_Sniper

    Marvel vs Capcom Infinite

    There is a valid point in stating that characters are composed of gameplay functions that people gravitate towards. I like rushdown, some people like dash options, whatever floats your boat. It's dishonest to say that functions are all people care about. You have a combination of lore...
  4. PaperBag_Sniper

    Under Night In-Birth

    We finally, finally have footage of Wagner and Ekidna Move showcase starts at 15:45 Matches start at 41:49 The video also outlines the tutorial mode in the middle.
  5. PaperBag_Sniper

    Blazblue

    I can finally rest easy knowing that all of the Six Heroes are finally in the game.
  6. PaperBag_Sniper

    Guilty Gear Thread

    I feel like Arc System really wanted to kill Capcom this year. They didn't tell me Zappa was coming back but we are getting the lovable perverted robot back as well as finally. Finally getting Jubei for BB. Edit: And pretty much anything that comes out of DB Fighter Z.
  7. PaperBag_Sniper

    Gaming General Discusison

    So if anyone remembered the game being worked on by Vanillaware that got a trailer TWO YEARS AGO. They put out an english translation for that trailer at this year's E3 that completely slipped past my radar. Not a whole lot is new except for the ending shot of the other 11ish characters...
  8. PaperBag_Sniper

    Under Night In-Birth

    Trailer for the next version dropped a week ago. There is footage of Echidna and Wagner. I really am getting some Tsubaki vibes from her.
  9. PaperBag_Sniper

    Tabletop Games Thread (And Roll20)

    Are you doing this as a play by post?
  10. PaperBag_Sniper

    Guilty Gear Thread

    Baiken Footage Answer Footage It can be due to personal play style, but I always viewed Faust as a generalist. He's good at multiple ranges and has a lot of tools (not just talking about the items either). I did eventually settle on maining Zappa who is more rushdown oriented than Faust though.
  11. PaperBag_Sniper

    Shin Megami Tensei and Persona

    Oh joy, I had to start glazing my eyes over for this thread. See you all when I finish P5 in like a month. That is a shame. The online manual looks amazngly laid out although it definitely is for web and not for print. I miss the days of game manuals. Stuff doesn't feel complete without them...
  12. PaperBag_Sniper

    Shin Megami Tensei and Persona

    Can anyone confirm if any other version of P5 comes with a physical manual? I got the PS3 copy and it felt light, turns out there is just a URL to a manual. Can't do anything about it since it's the only console I own and all the special editions are PS4 only. You don't like mechs spamming...
  13. PaperBag_Sniper

    [FUNDED] Trajes Fatais 2.0 - A Brazillian fighting game!

    Sounds like they could fit right in on the Indivisible roster.
  14. PaperBag_Sniper

    Guilty Gear Thread

    I mained Arakune in BB and I'm going to have to disagree here. Arakune has a similar feel (to me) to Zappa and that is one of the reasons I gravitated towards the two characters. Rushdown, solid pressure, and lots of deceptive play based on what tools are available. The biggest difference...
  15. PaperBag_Sniper

    The soldier of fortune

    Once again my mind drifts to the what if's of Adam's designs. Recently got a chance to play a game that featured Akatsuki from Akatsuki Blitzkamf and started thinking about the shape of Adam & Co's normals and moveset. Really wish the previous thread hadn't bitten the dust in the great...
  16. PaperBag_Sniper

    Shin Megami Tensei and Persona

    Can't make me change my mind. Just look at this example of class and refinement.
  17. PaperBag_Sniper

    Shin Megami Tensei and Persona

    Commander Gore wore it better. Fight me!
  18. PaperBag_Sniper

    Shin Megami Tensei and Persona

    It's not just because of the cold. The Schwartzvelt is an area of constant dimensional fluctuations and while the first area you arrive in is an arctic cave, you quickly find other regions that definitely require a hazard suit. Not to mention you are still combating demons and the game has you...
  19. PaperBag_Sniper

    Shin Megami Tensei and Persona

    Unless we bring the Amala network into this, no. Everyone in SJ has to wear their Demonica because despite the environments being human in nature, they are still contained within this alien environment. Why is she wearing fashionable clothes and headphones? This is going to hurt hard because SJ...
  20. PaperBag_Sniper

    Shin Megami Tensei and Persona

    So we're ditching the Demonica?