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  1. gluemchen

    Post your last suggestions for Skullgirls Encore here!

    You mean like making the music part of the announcer pack where it also switches out character select music as a combo? I guess that could be easier to do i suppose. Then again i am no dev, also you would be forcing people into listening to music they might not want to.... so yeah have mercy on...
  2. gluemchen

    Post your last suggestions for Skullgirls Encore here!

    Maybe add "character select screen/menu music" option like "announcer voice" and make this track an option!? Yeah.... kind of a waste because this tune is godlike. I mean fucking listen to it! #Kreygasm You know.... potential Music DLC store option! Then again UI work and implementation and...
  3. gluemchen

    So i sent your gemology video to srk and eventhubs. Amazingly enough eventhubs reacted before...

    So i sent your gemology video to srk and eventhubs. Amazingly enough eventhubs reacted before srk even though i submitted the news to them first. Hope this doesn't bother you all too much. I thought like "Everyone needs to see this" so i sent them the tip on this...
  4. gluemchen

    Audio SKILLGIRLS: Skullgirls OST Remixes

    I need to get behind figuring out how the modtools work.... i believe @Duckator already did something similar with the melty ost. Could be wrong though. Would just have to cut it in places so that a loop works, if even possible. I has no audacity skills. RIP
  5. gluemchen

    Skullgirls PC Beta Updates Discussion

    I know suggesting stuff is a nono when it comes to features, but i thought because we already have random stage select. Why not have that rule apply to announcer voices. Like cycle through them when stages are switched if you have it set to random in the options menu.
  6. gluemchen

    Audio SKILLGIRLS: Skullgirls OST Remixes

    Track is really good. Added to my playlist of stuff i can listen to in training mode.
  7. gluemchen

    [May 22, 2015] Combo Breaker 2015 (Rosemont, IL)

    Don't do the smokes! ;_;
  8. gluemchen

    Robo-Fortune Ground Throw Weirdness

    @Mike_Z @Persona All 2 hands and 2 feet are in-front of the grabbed opponent instead of 1 foot and 1 hand in the back and 1 foot and 1 hand in the front. Are those hands and feet individual layers or is that one big animation as a whole? Otherwise maybe separate them into back layer like the...
  9. gluemchen

    Robo Fortune Discussion

    I guess i need to make sure if all besides those 2 are the same, i just picked out 2 random palletes when this popped into my head.
  10. gluemchen

    Robo Fortune Discussion

    I have one small issue with det mode being yellow/orange if each team has a robo with det mode out..... of course this would be a rare occurance, but i thought i should point out that they both look the same during det mode when they do not fade out into standard character pallete display. (you...
  11. gluemchen

    Filia So somebody made an MMD model for Filia

    Was scrolling through steam and it popped up in my face. I don't really understand this stuff, but i think some people in here might. So go at it if your interested i guess. http://groudon100.deviantart.com/art/MMD-VioletCrystal-s-Filia-V2-Edit-Download-520285433
  12. gluemchen

    [Apr 24, 2015] Northwest Majors 2015 (Des Moines, WA)

    Did the @MegamanDS vs @dekillsage MM happen? Who won?
  13. gluemchen

    [Apr 24, 2015] Northwest Majors 2015 (Des Moines, WA)

    MegamanDS still is in loosers right? Eventhubs might have got it wrong!? http://www.eventhubs.com/news/2015/apr/24/northwest-majors-7-live-stream-ft-justin-wong-chrisg-pr-balrog-ricky-ortiz-filipino-champ-dogura-kojikog-air-hoodaman-cloud805-kbr-and-more/ Edit.: Fixed. Info was taken from...