• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Congratulations ! I'm really happy to see Lab Zero succeed and look forward to play the game when it's finished. When I saw the trailer, Sangmu was one of the incarnations that I was the most curious about (I liked her calm expression and wondered how she would fight) and she's even better that...
  2. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    The indiegogo page shows a golem (Jewish folklore) and a Gargoyle (French folklore, I think ?). A monster inspired by Slavic folklore wouldn't be shocking to me.
  3. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I doubt it, that thread was created specifically so that Lab Zero staff can easily avoid reading the suggestions (unless you talking about another one ?)
  4. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Don't you mean Asia ? It's the region surrounding the Tigris and the Euphrates in the Middle-East (Mesopotamia means "between rivers" in Ancient Greek).
  5. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I've seen people post links to other reddit threads, it's not that uncommon. There's currently one in the "games" subreddit pointing to the "ask me anything" one
  6. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    It's there, you can view the thread in the "new" tab right now.
  7. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    ♪ RA RA RASPUTIN Lover of the Russian queen There was a cat that really was gone ♪
  8. Bombad

    Peacock Gameplay General

    Thanks, I didn't know that.
  9. Bombad

    Peacock Gameplay General

    It's possible to make it a combo with lp Bang xx Lenny > Super grab since stagger moves allow you to combo into grabs.
  10. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    from http://indivisiblegame.com/blog/incarnations-introducing-razmi/ : It is not mentionned whether Razmi joined Ajna willingly or not, but apparently she doesn't get along well with Ajna or the other Incarnations.
  11. Bombad

    Forum Problems and Feature Requests

    It looks like there is a spelling mistake in the name of the theme (Flimstrip 2)
  12. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    On the campaign updates page
  13. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    If it helps, I made a transcript from the Youtube video in case people prefer reading a text over watching a video. It's spoken language and reads a bit weird when it's written, so feel free to modify / adapt it if you want ...
  14. Bombad

    Help Advertise Indivisible!

    I made a transcript from the Youtube video in case people prefer reading over watching a video :
  15. Bombad

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Yes, it looks like it is him.
  16. Bombad

    Report 5/29 Salty - Voice Pack Mania!

    I didn't get everything but here's what I got. I also put the obvious stuff, for the sake of completeness. Feel free to correct if there are any errors. Free hugs : http://en.wikipedia.org/wiki/Free_Hugs_Campaign (I'm not sure what the link with anime is) Nani ?! : Means "What ?!" in Japanese...
  17. Bombad

    Event Skullgirls at Combo Breaker begins TONIGHT!

    The twitch archive is at http://www.twitch.tv/bgcallisto/v/5326889 (SG starts at 2h55m)
  18. Bombad

    Beowulf Chair grab when button timing off?

    Understood, thanks for taking the time to answer !
  19. Bombad

    Beowulf Chair grab when button timing off?

    I get that part. Sorry, I think I wasn't clear. I meant : "Why isn't it possible to allow kara-canceling air normals into unfly ?" (so we could have a 2-3 frame window for the unfly input, and be able to do fly -> block even with a sloppy-ish input). I'm asking that because I don't see what...
  20. Bombad

    Beowulf Chair grab when button timing off?

    Sorry for being off-topic but while we're talking about 1f windows, is there any reason why Painwheel's unfly has a strict 1f window like ground dashes ? If there's no way to abuse a larger window (maybe there's one that I'm just missing, but I don't see it), would it be possible to increase it...