• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. blufang

    Personal Analysis of Solo, Duo and Trio

    Why are we talking about chess. They've made the game as equal as can be, both players abide by the same rules, have the same set of pieces. However since it is a turn based game one side has to go first. They've done everything they can to make it as fair as possible for both players...
  2. blufang

    Personal Analysis of Solo, Duo and Trio

    Not nearly as annoying as playing solo against someone with hornet bomber and updo assists. Teams have a way easier time pressuring, cause they can hide behind assists or use it to assist their rushdown and mixups. If despite that you get hit by a solo character, you have been thoroughly...
  3. blufang

    Personal Analysis of Solo, Duo and Trio

    It makes perfect sense. You are completely forgetting what the intent of putting solo, duo choices were. To make those viable for people who want to use those size teams. Not to put them at a stark disadvantage. Solo and duo aren't tutorial mode or training mode, they are supposed to be for...
  4. blufang

    Personal Analysis of Solo, Duo and Trio

    Solo wasn't made an option so beginners could pick up the game more easily. It was made an option for people who prefer solo fighting games. You could choose to play one, two or 3 character teams cause you preferred it, not cause learning one character is easier than two, two easier than...
  5. blufang

    Personal Analysis of Solo, Duo and Trio

    The game was designed with the intent that Solo, Duo, and Trio were close to as even powered as possible. Not that solos were for beginners or whatever. So if it is definitely trio>duo>solo then any ideas on how to even the playing field? Some ideas... 1. Trios will lock out assists the...
  6. blufang

    SG Game Design Discussion

    SamshoVspecial is an incredible game, but completely different from SG. Everything being negative on block wouldn't work well in this game. This is mostly a pressure orientated/rushdown heavy game. It just wouldn't fit.
  7. blufang

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    You don't have to just face the CPU. There have been groups of people in lobbies recently, and quite often. I thinik everyone is preparing for the grand debut of the saxman. Speaking of which is there a Bleeding Gums Murphy (from the Simpsons) pallette?
  8. blufang

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    Get Annie out of here. She should be dropped from the poll for additional DLC character, should they decide to add more later. DDB too much love can kill you. As far as going over the top, I really dig it. So far at least, my jaw is dropped from everything I've seen so far. Then again I...
  9. blufang

    Mashing Supers

    True, that's one of the sucky things about SF4.
  10. blufang

    Mashing Supers

    Just to note, there is mashing in SF4 at high levels (primarily ultras and reversals while being hit by a combo).
  11. blufang

    Mashing Supers

    Filia's is the worst for all above said. Air or ground, there are other mashable supers but they are ground only....or air only (Fortune's?). With Filia going for a reset on ground or air is risky unless it is a cross up kind. Her mashed super also knocks the opponent far away and has tons of...
  12. blufang

    Mashing Supers

    Hmm as solo squigly, there is really no super to mash. Better be good at blocking.
  13. blufang

    Will Eliza be tournament legal at EVO?

    She's over 18, of course she is legal! Oh wait...tournament legal, that's a different story.
  14. blufang

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Assists or Mobility? I think mobility is fairly obvious though you could maybe split the bottom 4 into separate tiers. Assists would take more time to explain though I think everyone concedes Updo and Hornet Bomber are the best. Updo has fast startup, great hitbox, invincibility frames...
  15. blufang

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Mobility tiers S: Valentine, Filia A: Painwheel, Fortune B: Parasoul, Double C: Cerebella, Peacock, Squigly, Big Band Assist tiers S: Hornet Bomber, Updo A: Cerecopter, Fiber Upper, Napalm Pillar, Fillia Ball B: Other stuff
  16. blufang

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    Boo! I was all aboard your campaign for eventually adding Annie due to your incredible dedication, however your trying to destroy Eliza in the process has turned me off. No...Annie......EVER!
  17. blufang

    Is H Brass Knuckles assist too good?

    What other common assists cause sliding knockdowns? Will you still be able to combo off of it?
  18. blufang

    Combo breaker and game speed

    I support this, or the bike making some other cameo.
  19. blufang

    Combo breaker and game speed

    I think people were way too harsh on dredd, which led to him lashing out. Calling him and his suggestions stupid instead of just calmly explaining why his ideas may not help the game. It was multiple people as well. I don't think he was a troll, a troll wouldn't take the time to create that...
  20. blufang

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    1. The blade projectiles which go in 3 directions (but short distance) and can be done in air as well, if it hits u can follow up with super or combo. 2. The blood bubble, unblockable but doesn't hit crouching opponents, can be used as a situational anti air. BTW, it is a claw swipe with small...