• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. wiredgod

    Combo breaker and game speed

    Let skullgirls be skullgirls. Play guilty gear if you want what you're suggesting.
  2. wiredgod

    Skullgirls Encore Voted Best Fighting Game of 2013 On Shoryuken.com

    P4A is my main game. I feel I can be more critical of my fellow community members voting for that game.
  3. wiredgod

    Skullgirls Encore Voted Best Fighting Game of 2013 On Shoryuken.com

    At least the people who voted for SG Encore had actually played the game. Looking at you P4U2.
  4. wiredgod

    Don't BS me, how HARD is this game?

    The FG genre can be brutally difficult, but this game is comparatively easy to pick up. Starting out, just do ground magic series into a launcher and then do air magic series into a super. Once you can do that consistently and get used to the speed of the game you can try new things. Try...
  5. wiredgod

    USA Chicago Thread: We are actually the best

    I should add to this that towers are a pain to transport and gaming laptops are a serious threat to be stolen due to their dollar value. Consoles are both transportable and easier to replace.
  6. wiredgod

    Why do experts taunt beginners?

    If you think playing Skullgirls is disheartening, wait until you get out of college.
  7. wiredgod

    Why do experts taunt beginners?

    Play to win each match regardless of their skill level. If you are voluntarily surrendering matches, you belong in a different game genre. You won't improve without a competitive mentality.
  8. wiredgod

    SG Game Design Discussion

    I didn't play SF4 because I thought it was ugly and felt boring. Can anyone describe for me why SF4 combo system sucks so hard?
  9. wiredgod

    Blocking Resets: Just Luck?

    Having a mechanic that lets people defend against all situations would destroy any multiplayer game I can think of.
  10. wiredgod

    Blocking Resets: Just Luck?

    If it was really just a guessing game the same people wouldn't win continuously. You're missing the point of fighters. It's 1) Hand eye coordination, 2) knowing your options and their options in each situation, 3) making the proper read/decision in each of those situations. You need more time...
  11. wiredgod

    The Duckator Dilemma

    A lot of the old SG Chicago talent moved on to other games after the fiasco with the first patch. There are still a handful of good players though.