• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. View619

    Keeping People Honest

    Snap in the character with the safe dhc. For most other situations, no super is safe (Pillar xx Bikes has a gap, Bella lvl 3 is an easy alpha counter punish, Bomber xx Cat Heads isn't safe, etc). Are we really going through this again?
  2. View619

    Showing Opponent's Team in QuickMatch

    Locals > Lobby/Unranked >>> Quick Match There is so much more that you can learn from a structured set than a quick match, and it's always better when you don't have to worry about lag. Additional bonus to locals for being able to talk out different aspects of the match in real-time.
  3. View619

    Showing Opponent's Team in QuickMatch

    Players can keep their quick match gimmicks. Lobby sets are what matter.
  4. View619

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Because Cymbal Clash has beaten my run as Bella, and that's sound stun right?
  5. View619

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Hey Peanuts, you may want to mention that sound stun breaks armour. Good job with the guide!
  6. View619

    Skullgirls "Whose mans?" Online Team Battle

    Anything above 2 is too much for me. =/ I second adding Action Hank (2), though.
  7. View619

    Skullgirls "Whose mans?" Online Team Battle

    This looks like I could be matched-up with players that result in 150+ ping connections, so I'll pass (7-3 match up vs lag).
  8. View619

    General Gameplay Discussion

    I'm still confused as to how anybody can be upset that their opponent only uses one combo. There are so many other things to be concerned with (damage taken, meter gained, how you're being hit in the first, etc) that this should be the last thing you care about. I'm going to chalk it up to...
  9. View619

    EVO Predictions Thread

    Duck, TJ, Sev or Sage to win it. Not really interested in the rest of top 8.
  10. View619

    General Gameplay Discussion

    What you should stop doing is treating combos with so much importance. There's a problem if a player complains more about an opponent hitting them with the same combo than they do about getting hit in the first place. =/ Why are we talking about this though, let's talk about waifu's and which...
  11. View619

    General Gameplay Discussion

    Decline matches if they're a laggy mess or the opponent has no manners/common courtesy whatsoever. Otherwise, play whoever.
  12. View619

    General Gameplay Discussion

    Thanks for adding to the shit. I suggest a mod deletes this thread now, tbh. It's pretty useless. Or maybe clear it and we can start anew?
  13. View619

    Winning without combos?

    Only if you're playing another beginner or your skill level is so much greater than your opponent's that the match is really easy. If you don't want to learn combos, play a character like Big Band, Peacock or Bella.
  14. View619

    Cerebella Combo Collection (Alliteration)

    Yeah, I'll steal the second combo. I'm leaning towards meter build and positioning over damage unless I'm going for the kill now. I need a good mid-screen & corner combo for heavies though, anything on light-weights is pretty easy.
  15. View619

    Cerebella Combo Collection (Alliteration)

    Set meter below five and let us see how much meter this builds, please.
  16. View619

    Counter Full-screen Giant Step?

    Aerial Savage Bypass into Scalpels. /Thread
  17. View619

    Me bitching and moaning mostly

    Do PW/Parasol, learn that then add Squiggly somewhere for a trio.
  18. View619

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    It's better to give a reason than to say "need I say more" when your list implies that you don't really understand what makes a character difficult to use.
  19. View619

    SG Game Design Discussion

    Yeah, that's fine. It's just something I wanted to throw out there.