• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. View619

    WHO YALL LIKE!? (THUR/10PM EST)

    At the very least, every player can go into training mode for 30 minutes and learn the first two (with videos to mimic!). If they don't know a double snap, then at least they can learn a (basic) corner combo that damages both characters. It's not too much to ask that you can convert and reset at...
  2. View619

    The dekillschool stream

    Well, it's not surprising when Who Y'all Like is becoming open to all players. Can no longer guarantee high quality matches, at that point.
  3. View619

    Report Skullgirls Encore Free On PS+ During May

    Lol, yep. The subscription to xbox-live alone trumps the cost of the PS3 in the long run. Good thing this game is on PC as well, eh? :)
  4. View619

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Val has multiple weapon normals, options from every range and the best mobility in the game. Also, being "beginner friendly" doesn't make a character any stronger or weaker.
  5. View619

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Something like Zid's Bella guide. That's a good format, presenting information on the play-style, normals, general match strategy and some starter combos. Also, I think players learning about a character should be more focused on how the tools work vs how to optimize combo damage, so you could...
  6. View619

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    I know, I'm just saying the creator would have to do this with the thread. You can't have a guide where everybody can post in it, it will get cluttered\off-topic pretty quickly. I think Squiggly and Bella already have threads like these (although Squiggly's could use some more work). If we could...
  7. View619

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    The only way you're going to have threads with easily accessible information is to make it so ONLY the creator can add information. Then he updates it with whatever new information or tactics are found in a discussion thread. The general problem with this site IMO is how unorganized everything...
  8. View619

    Peacock Neutral Game Thread: Tips and Strategies

    I think it loses to dash, j.lk. I usually catch Peacocks who try that.
  9. View619

    Peacock Neutral Game Thread: Tips and Strategies

    Unless she just jumps forward and hits you with j.hp right between the dead zone of the two bombs? Honestly, just get out of her range ASAP.
  10. View619

    Peacock Neutral Game Thread: Tips and Strategies

    Dash back, call AA assist. Or M Bang as AA to punish. Here's a question, when do you guys make use of j.mk in your zoning? I'm thinking after j.hk air dash to cover the ground as well.
  11. View619

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Yeah, this is what I meant. I got hit by Giant Step a few times, then figured I may as well just block mid during block-strings. Alright, I should have enough information to wreck him now, thanks! :)
  12. View619

    Peacock Neutral Game Thread: Tips and Strategies

    After Argus (without SOID charged) - 5P into SOID or a Bomb is usually good. Obvious M SOID is fine as long as you don't get punished by Car\Scalpels\Sniper Shot\etc (5P into reaction teleport is a good bait and punish for this). Bonus if you can get some bombs out, realize the opponent isn't...
  13. View619

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Thanks for the reply. I'm guessing he doesn't have any lows outside of sweep, is that right? And is A-Train like Excellabella (unblock-able during jump, block-able while falling)? Also, Super Sonic Jazz is super armour\hyper armour\fully invincible? If it's armoured, can it be grabbed by...
  14. View619

    Report Updated Surprise! Skullgirls Encore + DLC Out on XBox 360!

    A glorious day for SG indeed. We're finally all on the same version of the game.
  15. View619

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    What are Band's supers on block? I want ensure I do an optimal punish for the mashing.
  16. View619

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Asia knows something about armour that we don't.
  17. View619

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    We need match vids of the asian SG scene ASAP.
  18. View619

    Don't BS me, how HARD is this game?

    This sounds like something I went through with locals..
  19. View619

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Yessir Titan Knuckle is pretty great against push-block overall. Whether as bait (with the option to cancel into grab before it hits) or as a follow-up if you do get pushed out if the opponent tries to act at that point.
  20. View619

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    So, what are you saying? Is it that she has poor pressure without an assist or that she has a difficult time approaching? Her pressure is fine, since you can't push-block grabs, she doesn't have to tag you with a normal to set-up grabs and if you're jumping you're not blocking. If it's mobility...