• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. Skymin50

    The Big Bando Husbando Combo Threadando

    Did a mini burst-bait. Not too useful or atleast I don't think, but you could use it for something perhaps. Now you can play music AND bait your opponent, all without the level 5! Feel like the c.MP thing is a bug, though. Especially since it was never used once, so I might see about that...
  2. Skymin50

    The Big Bando Husbando Combo Threadando

    Still kind of viable, though. I can see it being a good finisher, or just doing damage. It could be a good damage DHC, but what do I know about combos :PUN:
  3. Skymin50

    The Big Bando Husbando Combo Threadando

    Meant in the corner, but this is a pretty big combo that I like. It's entirely possible to get a HK A-Train when you're in the open. Thanks for the combo, though! This is big and it'll probably be tricky for me to learn but I do like it.
  4. Skymin50

    The Big Bando Husbando Combo Threadando

    Threw a Fenir DHC into there with SSJ. Did 12354, which isn't too terrible. Plus it's easy to combo into, as you CAN catch them off the ground after the Fenir. So it could be a good combo starter or just something to finish them off / bring in a character? Fenir was my example, not sure how...
  5. Skymin50

    The Big Bando Husbando Combo Threadando

    True, but it could be good for finishing a character off, or just looking cool. Might also be good for DHCing (???) into other characters.
  6. Skymin50

    The Big Bando Husbando Combo Threadando

    Been doing some testing, it's possible to lead up a taunted Tymphony Rise with a M-Train in the corner. Not sure if it's specific hitboxes (i've done it with Squigly, Filia, and I think Peacock so far) or not, but it's pretty nice. Outside of a corner getting a H-A Train is possible too. s.LPx2...
  7. Skymin50

    Bad Habits

    My main strategy to get out of combos is to mash SSJ. In my defense, it's a good get off move with only two frames of start up...and it has super armor, too... Oh and I always fuck up my A-Trains when starting. I usually do HK intstead of MK most of the time. Blah.
  8. Skymin50

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    Getting back on topic. Eliza does look really neat to play, I really do wonder how her supers will play out. I do want to learn her, though, but I wonder if she'll make as big as an impact on the SG meta as Big Band did. BB brought in a whole new array of stuff to play with, be it super good...
  9. Skymin50

    Name of Fukua's s.MK when chosen as assist bugged?

    Can indeed confirm this, incase anyone thought he was lying. Your debug is showing.
  10. Skymin50

    How do you stop being so salty?

    Yeah okay now I just wish I never made this thread because I ran into like 2 Fukuas and I swear people are just watching for me
  11. Skymin50

    How do you stop being so salty?

    Ah yes clearly I'm getting this message. Not one person actually saying something please continue
  12. Skymin50

    How do you stop being so salty?

    You forgot "git good"
  13. Skymin50

    How do you stop being so salty?

    Question in point - how do you deal with bullshit online without controller dropping? Fukua pisses me off beyond belief and I found myself complaining in a stream about Fukua, and then lagged my way into a victory. I feel really, really upset over how negative I was. How do you personally deal...
  14. Skymin50

    Beginner Questions Thread

    What's a good assist for Painwheel, though? I'll run BE L, but I don't know what I should run for Painwheel to back up Big Band. I'm thinking Grab, but I'm not sure.
  15. Skymin50

    Don't BS me, how HARD is this game?

    Already said, Skullgirls is super hard to get into online. I have my many, many loss sprees. It just takes practice and hammering things into your head. Do you need to block more? Do you need to pushblock or preform a few more powerful combos? Should you reserve your meter? Matches in their own...
  16. Skymin50

    NEWBIE PLAYER - HELP WITH BIG BAND

    Some other combos: Grab > Beat Extend (H) > S.LP > S.MP > S.HP > A. LP > A. LK > A. MK > A.HK > Tymphony Drive This one can be a little tricky. Tymphony has to be preformed RIGHT after you do HK. It's best done in a corner where HK provides knockback that gets knocked RIGHT into Tymphony...
  17. Skymin50

    NEWBIE PLAYER - HELP WITH BIG BAND

    "How do I keep my opponent at bay with Big Band?" Keep them in the corner and find a way to do damage to them. Doing something like chaining air grabs with a.lk is great, or just trying to put pressure on them with stuff like Giant Step H or Brass Knuckles is good. "What is my best anti-air...
  18. Skymin50

    Need some advice - blocking, blocking mixups, etc

    I appreciate the guides and stuff but really my main problem is just I'm not in the mindset of blocking. Sure I can practice it but I just completely forget and throw it all out the window. Which is a pain.
  19. Skymin50

    Need some advice - blocking, blocking mixups, etc

    Super complicated to follow but thanks anyway. 2hard4me