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  1. willpower

    PUNCH PLANET - VERSION 0.5.2

    Yeah the only one we really think looks any good right now is the Cid one where she twirls the knife, rest of them will definitely be updated.
  2. willpower

    PUNCH PLANET - VERSION 0.5.2

    It definitely has its use. In a neutral oriented game like SF where stray hits mean a lot, it can add to the tension when the round gets down to the wire. On defense especially when someone gets hit by a move that would normally kill, it can add to that "oh shit, I'm still alive" moment when it...
  3. willpower

    PUNCH PLANET - VERSION 0.5.2

    It's not something I'm particularly attached to. I like the aspect about it where it can make the end of a round feel a bit more tense since it takes a little bit more to finish the opponent off, but I also am not a fan of the inconsistencies in combo damage that it gives. Luckily it's only a...
  4. willpower

    PUNCH PLANET - VERSION 0.5.2

    All of your concerns are noted ;)
  5. willpower

    PUNCH PLANET - VERSION 0.5.2

    Indeed, they are quite the improvement, we've been using that same jank juggle animation for so long :P. Yeah those kind of details add a ton to the animations. It's gonna be a delicate balance between how much damage hits do, how much the combo scales, and how much and how frequent they get...
  6. willpower

    PUNCH PLANET - VERSION 0.5.2

    We've been updating our hit animation library for the past few days, among a lot of other gameplay tweaks and optimizations. Here's what Roy's looking like now
  7. willpower

    PUNCH PLANET - VERSION 0.5.2

    Yeah it's mainly supposed to be a mobility mechanic, but having it cost meter means it's not used so often in the neutral.
  8. willpower

    PUNCH PLANET - VERSION 0.5.2

    Hah, he's supposed to say Freeze but the cancel happens so fast it cuts it off >.>. Sounded weird when they overlapped, maybe I'll delay the "Punk" a bit. Yeah we converted his whole animation lib over to having it out, and it was definitely helpful being able to get a few more frames to work...
  9. willpower

    PUNCH PLANET - VERSION 0.5.2

    Hah yeah I'll be fixing that one today. Some bugs ya just don't find until you play ;) Yeah her VO is still very much in progress. We like this idea, gonna mess with it soon.
  10. willpower

    PUNCH PLANET - VERSION 0.5.2

    Yeah the defender can jab so the only thing she can do is block, ATC (parry, which is instant), or invincible move (Ex.KnifeRush / Super). Haven't tested yet whether defender throw wins or loses against her jab. St.MK does 15f blockstun Dash is 18f so it puts her at -3 (jabs are 4f at the...
  11. willpower

    PUNCH PLANET - VERSION 0.5.2

    Right now she's negative but not punishable on block, positive but not comboable on hit, and comboable into lights on CH/WP (whiff punish). Having just played with it for the first time for a few hours, it's one of her strongest tools currently but I'm unsure still if it's too strong. St.MK xx...
  12. willpower

    PUNCH PLANET - VERSION 0.5.2

    Here's a HQ best of three as well
  13. willpower

    PUNCH PLANET - VERSION 0.5.2

    Had an impromtu stream tonight, here's the VOD https://www.twitch.tv/punchplanetgame/v/113723584
  14. willpower

    PUNCH PLANET - VERSION 0.5.2

    Yep I like to make characters super broken and then balance around it, you can parry all of this stuff so I don't think it's that bad ;). We'll see when I actually play someone with it.
  15. willpower

    PUNCH PLANET - VERSION 0.5.2

    Love the animation Ninja ;) Cid probably won't get a slide type move but Dog will probably get something similar. Her EX.KnifeRush (slash) has invincibility right now, will probably make it throwable however. Every character has the ATC (parry) which is supposed to act as the universal...
  16. willpower

    PUNCH PLANET - VERSION 0.5.2

    Haha trust me I want to do Doggo too ;)
  17. willpower

    PUNCH PLANET - VERSION 0.5.2

    Too cheap?
  18. willpower

    PUNCH PLANET - VERSION 0.5.2

    Thanks, yeah nothing is ever final in our eyes :P Cid's current voice actress is a friend of our sound designer, named Amarisse. She will probably be more suited for Tyara eventually though.