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  1. willpower

    PUNCH PLANET - VERSION 0.5.2

    Found a double super combo, been mostly doing some engine work since the GL went up
  2. willpower

    PUNCH PLANET - VERSION 0.5.2

    Hey yeah I def want to support Mac/Linux but I need to do some testing before I commit to it fully.
  3. willpower

    PUNCH PLANET - VERSION 0.5.2

    Hey everyone, our Greenlight is now live, please take a second and vote for our project! Thanks! http://steamcommunity.com/sharedfiles/filedetails/?id=791292597
  4. willpower

    PUNCH PLANET - VERSION 0.5.2

    Iterated a bit on it
  5. willpower

    PUNCH PLANET - VERSION 0.5.2

    Haha no worries man. Just gotta be prepared for criticism when you put stuff on the internet, once you realize that almost everything can be improved in some way or another, and that nothing you ever implement is done / finished / perfect, it becomes easy to handle imo. Spruced up the super...
  6. willpower

    PUNCH PLANET - VERSION 0.5.2

    Awesome, thanks man. Awwwwww yeah Good! What? You mean my scaled boxes + text isn't gonna cut it?! Haha yeah for sure UI needs some love but we're just going to keep it simple until we find someone for that role. If you've got any low-hanging-fruit UI suggestions (animations, sounds...
  7. willpower

    PUNCH PLANET - VERSION 0.5.2

    Yeah I killed that setup, little too free off any mk.shoulder hit :P
  8. willpower

    PUNCH PLANET - VERSION 0.5.2

    From Lee the Art Director/3d Animator Hey Ninja, CRCR is one of my favorite design studios, I recommend checking out their other work if you like that c2c Delta video. Punch Planet is an ode to classic 80s/90s sci-fi, my favorite games growing up as well as my greatest artistic influences...
  9. willpower

    PUNCH PLANET - VERSION 0.5.2

    Eh we don't know yet if we'll put out a build for people to try, we'll see.
  10. willpower

    PUNCH PLANET - VERSION 0.5.2

    I think my main gripe with footsies in SFV is that moves / animations don't stay out long enough (I call it follow-through recovery, amount of frames after the active frames where the move is still fully extended) in order to be whiffed punished on reaction and that their hurt boxes do not...
  11. willpower

    PUNCH PLANET - VERSION 0.5.2

    Some new first to five footage
  12. willpower

    PUNCH PLANET - VERSION 0.5.2

    Don't really have a set schedule or anything, that was the first stream we've done. I'm gonna do more in the future but not sure if I'm gonna lock it down to a regular thing or not.
  13. willpower

    PUNCH PLANET - VERSION 0.5.2

    Some changes after yesterdays matches
  14. willpower

    PUNCH PLANET - VERSION 0.5.2

    Some match footage from last night's stream
  15. willpower

    PUNCH PLANET - VERSION 0.5.2

    Yeah we've done quite a bit of experimenting with the character shader and lighting setups in the past, it was semi cell shaded at one point. It's looking really close now to how the artist wants it and I'm liking it quite a bit personally, so if it's gonna be changed it'll come from him.
  16. willpower

    PUNCH PLANET - VERSION 0.5.2

    Some more footage