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  1. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Ok, so is Ajna's arrow a Volgarr's spear? Edit: Also it looks like aformentioned cosplayers learned about Indiv from the group I created on vk.com. Yay for me being useful! =O Edit2: They also did SG
  2. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Hey look. The group of Russian cosplayers. I like what they did with Yan =ъ
  3. Not-So-Saint

    Skullgirls indiegogo rewards shipping

    I got my cel recently. There also were two OSTs and two sketches but there should be three of those. Looks like Sanshee missed one of my pledges. What should I do? Contact them directly?
  4. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    try to PM Render maybe. He'll probably point you in the right direction.
  5. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Any new stuff on the Mike's last stream?
  6. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    The only thing I loved about B&B2 story is that each of those two games is a sequel for the other one. I personally think that b1's story was presented really poorly. Second one was better in that department. Then again I didn't like DMC4 story and its presentation compared to DMC3.
  7. Not-So-Saint

    Need help with proofreading for my translation

    Theese are not stripes. They are segments.
  8. Not-So-Saint

    Need help with proofreading for my translation

    It was a mosquito. She tried to suck Ropsen's blood but it was so high-pressure that it blow up mosquito from the inside. And thanks!
  9. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    This palette swap should just have words "All the damage" flying out of the enemies with each hit then.
  10. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    @The Dave That could help with platforming. You hold or toggle a button and game highlights interactable areas while maybe adding icons of items/skills you need to get there. That could help both no-challenge and low-challenge players to pass something they can't figure out without slowing them...
  11. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    @fenster Those are solid points. Slightly-unbalanced-on-purpose items are tend to cater towards competent but lazy players while our goal was to help incompetent ones. Although with sheer number of incarnations in Indiv I'm pretty sure some of them will end up more versatile then others anyways...
  12. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Well, level of exploitability may vary of course. Shovel knight had Phase locket for instance. That's a cool "easy mode" skill.
  13. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Extra Credits made an episode on Souls actually already having easy mode. You just use spells or bow and that really simplifies things for you. By adding exploitables skills/items/tactics devs can let people decide for themselves how challenging the game should be. As a slacker kind of player I...
  14. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    You do remember, that Mike implemented features for blind people in Skullgirls, right? Can't imagine that was worth it monetarily.
  15. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    It did it itself. I changed the post.
  16. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    That's actually an interesting point. I was thinking about easying/skipping battles (which is I guess a fairly simple problem to solve), but skipping platforming would break the pace and I'm not sure how you can easify it either. Also this.
  17. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I would imagine he'll yell "For shovelry!" at the very least in a heat of battle.
  18. Not-So-Saint

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    they should have their battle voices anyways. Also nearly all of them are silent protagonists: Knight, Juan, Drifter, and most of all Red. Lea and Callibretto I don't know. Shantae probably already have a voice, as well as Annie.
  19. Not-So-Saint

    Need help with proofreading for my translation

    I'll probably leave first draft here, then post improved version there. If somebody will point out mistakes on the site, we'll fix them anyway. Thank you for your help, though! It's much appreciated.