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  1. Karlaaldana

    Project Annie...In Motion!

    So.. @Yargin made a character sheet for Annie!, I did some slight adjustments to the original sheet to make my modeling a bit easier.. It's still being worked on but for now it should be ok to start modeling her basic shapes. Character sheet based on his (expand to see more detail):
  2. Karlaaldana

    Project Annie...In Motion!

    Let's not get too far ahead of ourselves...
  3. Karlaaldana

    Project Annie...In Motion!

    It's not finished yet.. not even the final uv mapping has been done. when it's ready I will put a download link with the model.
  4. Karlaaldana

    Project Annie...In Motion!

    Whoa! I will definetly give it a read.. unfortunately for me to do those kind of complex shaders let alone work in other software that is not blender would be extremely difficult to me.. For now these models are just going to be used as reference to make the animation process of a bit easier on...
  5. Karlaaldana

    Project Annie...In Motion!

    I'm trying some shading options when texturing the model... When I do Annie I'm going to stick to the shadeless version witha black outline, but for now I'm still experimenting.. Anyone has a better suggestion or tip on how to get skullgirls style shading? (Note that this is not even close to...
  6. Karlaaldana

    Project Annie...In Motion!

    I know how Annie looks... The problem comes when trying to make an exact 3d model of her, if I don't have a frontal, side and slightly rotated view I can't make a precise model. The point of this model is that we can use it to pose it or even animate it so we can trace motions into a 2d plane...
  7. Karlaaldana

    Project Annie...In Motion!

    Until Yargin provides us with the Annie character sheet... For now Parasoul shall keep this thread moving.
  8. Karlaaldana

    Project Annie...In Motion!

    Just a little update with more complex texturing.. I'm amazed on how much improvement the face adds to this kind of low poly models... I can't wait to model Annie! Frontal:
  9. Karlaaldana

    What did you like/hate from "vanilla" Skullgirls?

    I'm having horrible flashbacks of the 360 version demo... The things I most hated were: -The game ran very slowly. -Instant air dashes with a controller were practically impossible to do.
  10. Karlaaldana

    Project Annie...In Motion!

    @OptimalZ16 Yeah.. I'm currently using that image as my frontal reference. @CapnWTF It's not finished yet, I'm still figuring the ideal way to texture the mesh and I'm still cleaning up the topology quite frequenly, specially the hands. this is my current progress with basic textures..
  11. Karlaaldana

    Project Annie...In Motion!

    I look forward to this.. Thank you so much for helping us!
  12. Karlaaldana

    Project Annie...In Motion!

    I know you are.. I will definetly use it to model dem panties.
  13. Karlaaldana

    Project Annie...In Motion!

    Yeah.. basically is that. I need a 2d character sheet of Annie, that would seriously help with the process of making a 3d model that when fully rigged and textured would serve a guide to translate the 3d motions into a 2d plane.. helping us making better looking 2d frames of animation. your help...
  14. Karlaaldana

    Project Annie...In Motion!

    I guess I could just summon him. @Yargin..We need your help!
  15. Karlaaldana

    StrawberryKnight Art Thread

    Whoa!, your artstyle is absolutely awesome. You found yourself a new fan today.
  16. Karlaaldana

    Project Annie...In Motion!

    I know at the time the proyect seems to be staggering a bit.. but this could be just what we need to speed up the process of making some important animation frames... and of course if we could have an official character sheet would be wreat.. that would solve a million little problems just by...
  17. Karlaaldana

    Project Annie...In Motion!

    Yargin?... Can you help me contact him to ask for a character sheet?.
  18. Karlaaldana

    Project Annie...In Motion!

    I know.. That was so frustrating when I was basically searching for a way to download them.. I will share them when they are finished, I'm even thinking to put them on to garry's mod.
  19. Karlaaldana

    Project Annie...In Motion!

    Heh.. don't worry about it Skull, I haven't had enough time to really make real progress on the idle animation, so.. your feedback will help a lot with that. At the time I'm working on something that if done right might really help make other anniemations... A 3d model of Annie. I'm basing her...
  20. Karlaaldana

    Project Annie...In Motion!

    I will have to dig pretty deep into the forums on a search for them.