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  1. Covenant

    Street Fighter V

    Meh, all the series borrow from each other at some point or another. As long as they don't do a straight copy with no unique aspects I'm cool with it.
  2. Covenant

    Street Fighter V

    Yeah I kinda want Akuma to become more like Oni as well, though I personally hope it's more of a hybrid than a complete replacement. Akuma without air fireballs seems sorta wrong, ya know?.
  3. Covenant

    Street Fighter V

    I agree I don't, but we probably will. Unless we get the game in early february, we'd have months of a dry period.....unless the final beta last a month. That or we just get DLC announcements, which I seriously doubt Capcom would do at this point. That said, I wouldnt be that surprised if it...
  4. Covenant

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Well the first guy has a "T" shaped cane and the second one has pitchforks for arms soooo... [feels slightly less dirty] That's good to know. So "roughly." Gotcha. :^P
  5. Covenant

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I know how you feel, though I'm from America. I'm searching for a job as well......and I still feel dirty for not being able to donate to Shenmue. Almost landed a good paying job, but they essentially asked my if I was okay with doing shady things. I told them no and I didnt get a call back...
  6. Covenant

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Same here, my friend. I hate grinding and love challenges and, fortunately, the two go hand in hand. I'm also pretty frugal in games, borderline ascetic, so I dont buy many items/weapons. I once went through half an rpg with like one of the first three beginning weapons. Heck I'm currently...
  7. Covenant

    Street Fighter V

    Too many Fireballs. Time for ice balls....or beams.
  8. Covenant

    Street Fighter V

    Watch it be Akuma. Psycho Beam! I mean Hadoken...
  9. Covenant

    Street Fighter V

    Plot twist, blond child is Urien who happens to age really fast due to errors in his genetic modifications.
  10. Covenant

    Street Fighter V

    To be fair SFIII (I assume your talking about that) didnt fare too well partially due to that. People played it, but I feel it wasnt fully appreciated until much later in it's lifespan.
  11. Covenant

    Street Fighter V

    I think the last "long time no see" character is either Alex or Urien, most likely the former, but I'm hoping for Necro. The last two classic characters......I'm feeling Akuma(mixed with Oni) and Guile, but Maybe one will be replaced byBalrog/Blanca/Honda. Out of the last three new characters...
  12. Covenant

    Street Fighter V

    .....did you not see my question mark? I didn't "attribute" anything to japan, I was asking a question because it sounded ridiculous. :/ And I was on plenty of message boards as well and I can say that in my experience, more people liked her face. Your experience is not anyone else's. And...
  13. Covenant

    Street Fighter V

    I like the older face more, but I won't die from change. I love Japanese culture in general but...they werent really complaining that an arguably British character didn't look Japanese enough, did they? Ah, well. Maybe it looks better in motion.
  14. Covenant

    Street Fighter V

    That's the thing, it's the same for any move. It depends not only on the input but the frames as well. Double qcs take longer than 360s but people can still punish many moves with a super that has start up on top of the execution time. I'm sure you can recall moments in past SF games where...
  15. Covenant

    Street Fighter V

    Oh, make no mistake at this point I half agree with you, now that I see you were talking about a single 360 as a super and not a 720(thus my confusion). A single 360 (with leniency) is indeed easier than a 720 or a double HC. If you're going for utility alone then that's the best option...
  16. Covenant

    Street Fighter V

    My apologies then. I thought you were saying that a double hc super could be done with a single 360. I also didn't realize Alex's super was a 360. I never played him in SFIII and my only experience with him is TvC. I stand corrected. And it seems I misread her command list so, once again, my...
  17. Covenant

    Street Fighter V

    .....are you implying that a a double hc super can be done with a single 360? If that's true then that's something I legit didnt know. If it's not then it's irrelevent. We're talking about a current reality. Mika's specials are now qcbs and her super is a double hc. And as far as I know there...
  18. Covenant

    Street Fighter V

    I'm not trying to be rude here, but you do realize supers use double inputs, right? It wouldnt be a standing 360 it'd be a standing 720, which is what I said. Unless I missed something along the way we were talking about Mika's super input, not her specialls.......which changed from 360s to...
  19. Covenant

    Street Fighter V

    The guy used Ibuki as an example. She's in SFIV not V and I answered accordingly. And even if she was in V, the issue isnt execution difficulty, it's the ability to churn/mash it out (i.e. lenient timing) that's what was being discussed. Half circles require better timing.....that's pretty much...
  20. Covenant

    Street Fighter V

    No, I'm arguing severity. There's a difference. I mean...ok? They aren't even the same game and SG is a very different subgenre of fighting game with a different pacing :\ That's almost literally what I said, just worded differently. You cant mash (churn) the move, you have to time it. I...