• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Colossi

    The Official League of Legends Thread!

    fucking called it.
  2. Colossi

    The Official League of Legends Thread!

    are people really building AD fizz frequently? lmao
  3. Colossi

    Robo Fortune Discussion

    I don't want to create a thread to post this, but I guess her flashlight shouldn't work this way.
  4. Colossi

    South America Skullgirls Brasil

    Estou geleiando muito. Aproveite o quanto eu aproveitaria. E eu ainda vou nesse Cacomp com o Pxotinho.
  5. Colossi

    Valentine Tech Thread: Small/Big Tips & Strategy YOU Notice?

    This works on Painwheel Peacock Double Robo Fortune Beowulf and Valentine Weird to do. j.hp timing is strict, or else it doesn't cross.
  6. Colossi

    Valentine General Discussion / Social Thread!

    Here's a list of the characters that allow you conversions with L toss j.lp s.lp c.hp in the corner without wasting meter or air dashes. Big Band Eliza Peacock Painwheel Parasoul Double Beowulf
  7. Colossi

    Blocking low multihits on the way down

    I didn't know that all lows were changed. This explains why sometimes I got a hit confirm as a low with the second hit from Val's c.mk, that I always thought to be a mid.
  8. Colossi

    Robo Fortune Discussion

    After playing against mmds and guitalex today, I've noticed that DJCs are kinda cool. She can convert easier from air throw, and cross ups are kinda easier midcombo. My only problems are the combos looking ugly. I'm also sad because her normals would be awesome for a rushdown character, if she...
  9. Colossi

    Robo Fortune Discussion

    Snap*
  10. Colossi

    Robo Fortune Discussion

    Shouldn't the beam go through projectiles? Looks weird when two RF do the H beam at the same time.
  11. Colossi

    Robo-Fortune Tech and Resets Thread

    [Edit: All posts after this are in the current version of Skullgirls and use her Double Jump Cancels] I'm not liking DJC so far. Seems gimmicky, too weight dependant and the combos look ugly, filled with multihits. I'd rather have air dash. Seems to fit her better, but she is not meant to be a...
  12. Colossi

    Robo-Fortune Combo Thread

    I'm mad at the change because I can't find a way to combo using DJC without using multihit moves that scale the fuck out of the combo.
  13. Colossi

    South America Skullgirls Brasil

    Eu não achei o quote (nem procurei) mas é nessas horas que eu queria ter um emprego...
  14. Colossi

    Robo-Fortune Combo Thread

    [This combo is out of date and no longer works] Updated my combo. s.hk seems to be more damaging at the ending. Also, has some interesting reset points. After an air chain, you can always IAD j.mp to crossup c.lk > throw (c.lk is +6 on hit and +3 on block) c.lk c.lk On the second chain you...
  15. Colossi

    Robo Fortune Discussion

    lmao
  16. Colossi

    Compiled beta changes: Eliza to Beowulf

    can someone update this, pretty please?
  17. Colossi

    Who are the best Valentine players nowadays?

    Does anyone even prefer retail val? I mean, now she can get a confirm anywhere with any move that landed xx L bypass (except j.hk(1) because of horrible hitstun). Besides, bypass loops are so much more fun and allow for a shitload of burst baits and crossunders at almost any part of the combo...
  18. Colossi

    Anime/Manga General Discussion

    Watching Samurai Champloo. You can't go wrong with Shinichiro Watanabe and Nujabes.
  19. Colossi

    Who are the best Valentine players nowadays?

    Mwisk da bes val br
  20. Colossi

    Skullgirls PC Beta Updates Discussion

    I still want the announcer to scream "Counter!" when you counterhit with a heavy attack.