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  1. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    That's... amazing, actually! Maybe I'm wrong, but I think there were some enemies that couldn't be suplexed by Sabin in Final Fantasy 6 (yeah, by now, many people have noticed this is my favorite FF of all time), but I can't remember if it was just aerial enemies, the Phantom Train (without...
  2. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Well, that makes sense. But will players be able to backtrack and fight previous bosses with the skills and weapons they get along the journey? I'm perfectly okay with that, or even going through NG+ to suplex the first boss, but then again, if the throw skill is also an important tool to access...
  3. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Forget the memes, just let me suplex a fricking giant enemy! Machine, monster, human, god, I don't care, I just want a Suplex & throw only run!
  4. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Does that mean Ajna actually will be able to suplex enemies ten times bigger than her? Dis gon b gud.
  5. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Yes, now we'll have Team Fukua is waifu vs Team Fukua can go (just kidding, but oh well, it's still too early to think about SG2, for now let's wait for the Indivisible beta and the mobile game to give them helpful feedback).
  6. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Then Fukua comes back for SG3 with a backstory similar to Eddie/Zato-1 from Guilty Gear. I still prefer the SG universe to expand instead of a crossover... does this mean we're also having some kind of "expansion vs crossover" conflict?
  7. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Oh, I don't want the meme directly in the game. Although, Juan Aguacate suplexing a giant boss with no logical explanation would be awesome (Sabin suplexing a train was actually a glitch, if I remember correctly).
  8. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    ...I suddenly need a meme similar to Sabin Rene Figaro's "MOTHERFUCKER SUPLEXED A TRAIN!" but with Juan Aguacate suplexing some gigantic boss, or maybe even a heavy vehicle, just like Sabin with the Ghost Train.
  9. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Look at those beautiful new environments, and that amazing main theme, I'm here like "YES LORD!". Ajna in a possible SG2, tho... I dunno, I mean, I like her, but I don't want anyone from the original roster to be dropped.
  10. E!Damnation

    Spotlight The Skullgirls Universe Expands Onto Mobile Devices

    AW YEAH TIME TO COLLECT THOSE WAIFUS ON MY PHONE *Aggressively uninstalls Fate/Grand Order*
  11. E!Damnation

    Mighty No. 9

    Yes, of course. I always considered the invincibility frames as a valid strategy to travel across spiked walls areas, or simply areas packed with difficult enemies, especially in games like Castlevania and Ninja Gaiden. Good old day difficulty was hard, but it was fair when you learned how to...
  12. E!Damnation

    Mighty No. 9

    Being impervious to instant death traps after getting hit by a normal attack would be a great help for speed runners. Heck, it would make THAT part with instant death traps in Call's level easier. I think Comcept went too far with the "good old day difficulty", as in "make it really hard so it's...
  13. E!Damnation

    Mighty No. 9

    Yeah, at first I only thought of Ray as the unholy fusion of Zero and Shadow the Hedgehog, but actually, she's a really interesting character (but she has the hammiest voice in the whole game). However, if we ever see MN9:2, I think Comcept will focus on Trinity, who apparently was modified to...
  14. E!Damnation

    Mighty No. 9

    Yeah, I know what you mean. This can lead to many cheap deaths, especially when you're under a freaking wooden box. As for the boss weapon part, I'd recommend trying to beat Seismic or Battalion first: for Seismic, avoid his first drill attack by jumping to the nearest ledge, then air dash all...
  15. E!Damnation

    Mighty No. 9

    Finished the game with Beck. The final boss was a good challenge, reminded me a little of the Yellow Devil, at least the first stage. For some reason, I still find Call's level annoying, but she as a playable character is really good, so I'd like to see more of her in the future. Now I'm playing...
  16. E!Damnation

    Mighty No. 9

    What I really want to smack about MN9 is the Pyrogen fight (that motherfucker and his one-hit kill attack) and the Call's prison stage, because it can be tedious, long, and near the final segment, there is an -horribly placed- instant death floor where I lost at least 20 lives, and I'm still...
  17. E!Damnation

    Mighty No. 9

    So, for now, we gotta wait for Red Ash and see what happens with Comcept. I'd like to see a sequel to Mighty N° 9 with all the things that they left on the blackboard, especially the original transformation power.
  18. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Mike has an honest, good sense of humor. That's way better than devs who still quote memes in front of hundreds of people. By the way, Kala is the creature/goddess/monster that crashed on the planet and caused the Sea of Milk (can't remember if that was its name, I need to read the plot again)...
  19. E!Damnation

    Mighty No. 9

    Okay, so, I'm currently playing the game, cause I backed it when it looked like an incredible, amazing way to bring back some good memories. The game is not that bad, at least gameplay-wise, but that's just my opinion, maybe I'm trying to cope with the fact that they got rid of the "absorb your...
  20. E!Damnation

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I hope Kala becomes a bonus boss that resembles Lavos from Chrono Trigger. I loved the design of that fortress, it reminds me of Asura's Wrath, heck, it even reminds me of Of Monsters And Men music videos.