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  1. Monkfish

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    How tall is Sekhmet when standing? it would make sense if Sekhmet & Eliza were similar heights as Sekhmet is essentially Eliza's Skeleton/parasite, with Eliza herself actually being blood thats wrapped around Sekhmet. Its a little hard to tell the height from Sekhmet's idle as it has a...
  2. Monkfish

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    I think the concept goes something like this; Eliza is fairly slow but hits hard, and spills blood/"life essence" or whatever when hit, she can switch to Sekhmet anytime during the match. Sekhmet is faster but hits less hard and has some different moves - Sekhmet can also charge up their...
  3. Monkfish

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    I'm well aware of this distinction that the ESRB makes between self-inflicted injury and injury caused by others, but as i understand it the blood mechanic as originally proposed would work this way: Blood would spill from Eliza every time she is hit, MK style. When she's in "Sekhmet mode" this...
  4. Monkfish

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    Regarding the possible censorship issues surrounding Eliza's "Blood Mechanic" i've thought of a solution that has probably been suggested many MANY times since this problem arose. But i'll say it anyway: Instead of possibly having to convert her spilled blood to "sand" perhaps a more fitting...
  5. Monkfish

    Fun & Practice! The beginner matchmaking thread.

    I'm pretty good at fighting games but still quite new to Skullgirls, havent really had the chance to play much online. If anyone wants to play me that would be awesome, perhaps I can improve. i'm from Europe (west) region. Any practice is welcomed, perhaps i'm at a disadvantge using the keyboard...
  6. Monkfish

    Report Fukua Introduced As 100% Real And Playable Character!

    i thought #8 was cloned Kasumi from DOA, but i'm probably wrong.
  7. Monkfish

    POLL: Keep Fukua in the game?

    In terms of having a more visual difference between Filia @ Fukua, perhaps you could do the whole no pupils thing with a slight glow in her eyes. After all that's what Capcom seems to have done with their "Evil Ryu" and "Evil Chun-Li" clones, Love the palette references from Fukua btw, they...
  8. Monkfish

    Robo-Fortune: "Why Do I Feel Pain, Creator" edition!

    Perhaps her claws could detach and scuttle along the ground face-hugger style, detonating proximity charges when they are near an opponent
  9. Monkfish

    Report Fukua Introduced As 100% Real And Playable Character!

    Samson is one for SG2 i think, when he's had some time to grow
  10. Monkfish

    Report Fukua Introduced As 100% Real And Playable Character!

    I hope Fukua stays she is a nice addition, Painwheel EX next? Maybe Painwheel v2 would prove more reliable/obedient to Brain Drain.
  11. Monkfish

    Delete thread please.

    maybe a big pile of Peacock style wind-up toys (avery included of course)
  12. Monkfish

    Delete thread please.

    with or without the laser inside?
  13. Monkfish

    Skullbats EU PC

    Thanks guys i'm really not used to using Steam-chat for stuff, guess i should start.
  14. Monkfish

    Skullbats EU PC

    Dammit if i'd remembered i would have shown up for this i find it really hard to find other opponents in europe areas, i'm going to need some way to remind myself in future....
  15. Monkfish

    Delete thread please.

    (blue) glow-in the dark "high bounce" 1:1 rubber skullheart would be cool Also a decent sized figurine of Ms. Fortune would be cool, held together with magnets at her stitched parts so you can detach her body-parts and head and reconfigure her in comedy ways. Theres also endless possibilities...
  16. Monkfish

    Prepair your selves, it's Chaos Master's art thread!

    that could still work really well, you could even recycle the stills for dialogue sections
  17. Monkfish

    Prepair your selves, it's Chaos Master's art thread!

    With an awesome spriteset like that you could so do an unofficial skullgirls RPG if you were to make the other characters. Would be kinda awesome, back in the day I made a few RPGs in that style. I think the Lore is rich enough to get a decent storyline. Could be an interesting fan project. you...
  18. Monkfish

    Robo-Fortune: "Why Do I Feel Pain, Creator" edition!

    I'm excited at the prospect of Robo-Fortune in the future, i just hope her play-style isnt too similar to Nadia's. Head bombs are a good idea and maybe some kind of slow(ish) Homing Rocket-Punch, to kind of echo Ms. Fortune's detatchable/stretchable limbs without being too similar. Seeing as...
  19. Monkfish

    Introduce Yourself!

    Hi, Monkfish here. Long-time lurker, first-time poster. I've been playing fighting games for many years so i consider myself experienced even if i dont consider myself any good! I love Skullgirls because of the way its delicately balanced, easy to learn and difficult to Master. Even though...