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As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section.
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I have always been hype for Eliza but after this video I think I fell in love with her again! I guess I didn't realize how much more voice acting they still had to add. She really sounds like a villain now! Not just someone mostly saying the names of her attacks. In particular I really liked...
Not sure if it's a clean-up/animation error or just a silly question, but what happens to the staff of Ra during Eliza's time out?
(Skip to 4:15 for a few examples)
Anyone know the best place to ask or report it?
According to today's patch notes Eliza got "a teensy bit more VO". What I would give to be a PC user who could play beta...
Anyone know what the new lines are?
Video showing off Eliza's new palette and some of her VO for her air moves:
It also looks like they changed the portrait they used when she is KO'd with a super. Here's the old one:
And here's the new one:
As awesome as the old one was (I love all of Eliza's freaky hitstuns) I do like...
The patch notes from today say Eliza got a new palette and more lines! On behalf of console players I know we would appreciate it if someone who plays PC beta could share them. Thanks in advance!
Look at those beautiful new colored frames! I spot knockdown, ground tech, snapback, burst, j.mp, j.mk, j.hk, effects on c.mk, effects on crouching pushblock. EDIT: s.lk, some of s.hp, c.hk, s.mp, throw tech, twirl, SEKHMET (all of it)?
That thought occurred to me too but why call it Gehenna and not something more... straightforward? Like "debug"? Since it seems to be a mythology/religious reference it makes me think it's more likely to be related to the story/lore aspect of Skullgirls.
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