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  1. Ryin

    What the hell does taunt do?

    Now I'm just wondering for how long MikeZ had this in mind. It was implemented the first time the taunt was implemented, right? I think he said more than once that -all- of the DLC characters had effects in their taunts before directly saying Squigly's taunt did something.
  2. Ryin

    Skullgirls PC Beta Updates Discussion

    The first three hits of a combo are not scaled. sLP deals 300 200, cLP deals 300 300.
  3. Ryin

    Post your last suggestions for Skullgirls Encore here!

    Separate Normal and Regenerative options from the amount options for meter and health in training mode. So if you want a specific amount of non regenerating meter/health you can do it in a single pause, instead of pause -> change meter -> unpause -> pause -> set it to normal. I have already...
  4. Ryin

    Skullgirls PC Beta Updates Discussion

    Here
  5. Ryin

    Eliza Combo Thread: Our Fair Lady of Slaughter

    Now if you end it with sHP x2 -> Khat -> Nekhbet you get almost as much meter and give your opponent only a bit more than a bar. Not using a triple at all barely changes the meter gain and makes you lose about 200 damage. Using a triple after the OTG and a single at the end is worse than the...
  6. Ryin

    Report 5/1 Salty - Taunt Madness, Robo-Fortune Completed

    From the patch notes: - Added TAUNTS FOR EVERYONE WHO DIDN'T HAVE ONE! Check the command list for their individual motions. They're not quite finished, some do not have sound, etc, but they exist! All new in-game art for SG is now complete.
  7. Ryin

    Skullgirls PC Beta Updates Discussion

    Snapbacks, grabs, any hitgrab, taunted SSJ.
  8. Ryin

    Skullgirls PC Beta Updates Discussion

    Sorry for not replying fast enough, I was finishing the others to see if I found something else. Fortunately I did not. And man! I love how you guys did the DLC character tutorials. They definitely feel better than the vanilla cast's. I also just realized Peacock didn't get a taunt lesson after...
  9. Ryin

    Skullgirls PC Beta Updates Discussion

    So, after seeing that everyone got their own stages in the tutorials I decided to do everyone's tutorials again to check out how things are. These are the things I observed: Turns out Ms Fortune's is completely broken. It won't display the initial text and you're pretty much into a training mode...
  10. Ryin

    Report Skullgirls 2nd Encore, 4/17 Beowulf Release/Trailer, Robo-Fortune Progress!

    I might be her lv 3 (^: Or Doom missiles. Or something even more deadly.
  11. Ryin

    The Palettes of Skullgirls

    Eliza's Urien and Dr Doom palettes have different blood colors for anchor and everything else (red and silver instead of white and pink). It's just because they're still unfinished, right? Just asking because Urien used to have white with pink anchor.
  12. Ryin

    Skullgirls PC Beta Updates Discussion

    In the corner it's 4f for LP and 3f for LK unless you're against Cerebella or Peacock, in which case you have 1 and 2 extra frames to do it, respectivelly. That leaves you with 1f, 2f or 3f to do MP in the corner. Midscreen you have at least 3f to link MP, making things pretty inconsistent.
  13. Ryin

    Skullgirls PC Beta Updates Discussion

    Could it not just drag people down faster? Ironically now you have to delay it to combo into MP.
  14. Ryin

    A diary

    Practically neglected practicing last week. Working on reversing that this week. First thing I noticed is the reason I drop so many combos when I'm tense. I get bad at delaying stuff so I miss using boat as an OTG and the second jHP when doing jMP jHP toss jHP with Parasoul. I also need to...
  15. Ryin

    Skullgirls PC Beta Updates Discussion

    Welp. I assumed that punish wasn't counted as a counterthrow for some reason because people never seem to be able to grab Sekhmet.
  16. Ryin

    Skullgirls PC Beta Updates Discussion

    I'm dumb and wrote stupid stuff about the Sekhmet teching grabs part. Like @Dreamepitaph said, assisted Sekhmet returns for free or get you stuffed in the face if you try to hit the assist. But if Eliza is the last one alive or you're paying solo, if you call Sekhmet for a crossunder or...
  17. Ryin

    Skullgirls PC Beta Updates Discussion

    I totally agree that it shouldn't be super easy to punish a Sekhmet, especially because she bleeds meter for existing. But there is the problem that the punishes themselves, even if timed right, aren't very viable. The axes have an enormous range that makes it easy for Sekhmet to be out of reach...
  18. Ryin

    Guys~ I wanna make a non-profit advertising video about Skullgirls,played in China or else,anything?

    If the problem is people not knowing about the game, I think something like this would be interesting to attract people who like fighting games. It does a good job at showing what I think to be the most eye-catching characteristics of SG. Which are the great mechanics and animations.
  19. Ryin

    "For My Kingdom": The Canopy Legion Social/QnA

    Does this have any use at all? I tried converting from it with the opponent in the corner but I couldn't. I don't know if it's me not cancelling early enough or if it's not possible. Midscreen conversions work but I can't really think about any situation in which this is useful. Even if you're...
  20. Ryin

    A diary

    This week a practiced with Parasoul, mostly. Reacting better in blockstrings and using 4HK sometimes, TK tosses, changing the stupid combos I came up with during my first 20 hours of game and doing stuff that is actually useful. I think I'm also finally actually understanding reseting. So far I...