• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. Ryin

    Skullgirls PC Beta Updates Discussion

    I doubt Beowulf will get a meter or anything to show the hype he has because he does the effects for the level of hype he is at at the startup of the moves that use it, you can check it during combos if you practice mic dropping and three levels aren't really hard to keep track of.
  2. Ryin

    A diary

    Been playing a lot of Eliza and neglecting the other two. I really gotta work on resetting more often (or at all). Seriously, stop ending blockstrings in launcher and not make them safe with Parasoul. Pushblock more, actually practice PBGC instead of getting a few of them sometimes. I'm getting...
  3. Ryin

    Eliza Setups and Tech Thread!

    Works on everyone but Big Band. I only got it to work on Double without using the OTG once, though.
  4. Ryin

    Eliza Khepri Sun damage distribution

    The way Khepri Sun's damage is currently distributed in beta makes it deal 4645 raw, 3747 fully scaled, 2247 if you use the shortest version unscaled and 1500 if you use the shortest version fully scaled. At those damages the short version is practically useless. For comparison Lady of Slaughter...
  5. Ryin

    Random Stage Select Thread

    They just made it so it doesn't get chosen when you press random. You can still select it manually.
  6. Ryin

    Random Stage Select Thread

    MikeZ said stuff about most of the complaints being because of the music, so I'm going with 2spooky being the reason to remove the stage. But the colorblind comments do make sense. I don't get why one would think Class Notes, Atrium and Rooftops Assault are bad, though.
  7. Ryin

    Skullgirls PC Beta Updates Discussion

    Updated list. @Number 13 [/spoiler] So now both Squigly and Eliza got buffers for links and Mike said in Salty that's because he has been "adding those to all the rest of the stuff". Is there anybody else with buffer for links? Why didn't Parasoul get one?
  8. Ryin

    Make your character broken with the least significant change(s) possible.

    Peacock is considered grounded during her air dash.
  9. Ryin

    Skullgirls PC Beta Updates Discussion

    I'm not very keen on the idea of Sekhmet getting locked for being used in combos, but I love the idea of that happening if the opponent forces Sekhmet back to Eliza. I also completely agree with the points you make about Sekhmet being boring. I'd love if you had a bit more incentive to keep...
  10. Ryin

    Skullgirls PC Beta Updates Discussion

    Yes, I'm aware it wouldn't solve the problems people are talking about. But it would make neutral against her more interesting than upback till block to throw.
  11. Ryin

    Skullgirls PC Beta Updates Discussion

    What the hell. I never tried teching with her because I could swear when she was first introduced in Salty Mike said she couldn't tech. (and then I watched the video and he never said that.) Seriously, she shouldn't be able to tech. I agree her damage is high, but I still think her neutral...
  12. Ryin

    Skullgirls PC Beta Updates Discussion

    How much does that cost?
  13. Ryin

    Skullgirls PC Beta Updates Discussion

    Please try. I'd like to see the other side better explained.
  14. Ryin

    Skullgirls PC Beta Updates Discussion

    I don't want to see Sekhmet being used only as a combo extender and even riskier crossups. She puts some pressure but she's already a big gamble. I'd like to experiment on s.H being easier to react because you're kind of supposed to get a throw after that. But then again, if it's too easy, no...
  15. Ryin

    Skullgirls PC Beta Updates Discussion

    How about keeping j.M at -9 and s.H -10 or -11? Considering how ridiculously negative the lighter normals are and how much startup everything she has has, she's pretty much forced to get to one of those to have a chance to survive. If both j.M and s.H get nerfed I think she'll lose too much of...
  16. Ryin

    Skullgirls PC Beta Updates Discussion

    And done. It should be a lot better to read now. [/spoiler]
  17. Ryin

    Skullgirls PC Beta Updates Discussion

    There is some cleaning up to do in that link. I'll do that and order them in spoilers so you can add that to the OP. The only advantage of having a separate thread would be me having more freedom to edit it, but there aren't really many relevant reasons to want that.
  18. Ryin

    Skullgirls PC Beta Updates Discussion

    That works. I was thinking about a wiki page because we would have easy access to an specific character's stuff by those links but we can do pretty much the same thing with spoilers. If @Number 13 or another mod doesn't mind editing the first post, that'd work nicely. If not, I woudn't mind...
  19. Ryin

    Skullgirls PC Beta Updates Discussion

    I removed most of the stuff that was reverted. I'm still gonna do some clean up. I like the idea of having easy access to all of the current changes. Should we keep a wiki page for this or something?
  20. Ryin

    Skullgirls PC Beta Updates Discussion

    Arcana's comment made me realize I also don't remember some of the beta changes. So I made a list of every beta change since Eliza released in retail. It's kinda ugly but it works. https://www.dropbox.com/s/f0pqcdijxwocu6r/beta%20changes.doc?dl=0