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  1. Tukenukem

    Panzerfaust animation & still images

    work files are about 1600 x 1300, and I reduce their size by 50% when turning them into gifs. Panzer is ~615 pixels tall without the antenna(so ~307 pixels in gifs)
  2. Tukenukem

    Panzerfaust animation & still images

    ... I completely forgot to mention that the thumbs up was just a joke :< Besides, what a crappy projectile, it has so much recovery!
  3. Tukenukem

    Panzerfaust animation & still images

    Special move: Granade throw (M-version) Not the most original move, but the motion is a little more fluid this time (...don't look at the legs. Or the proportions. Or at anything.) I have a little more exciting plans for light and heavy versions, but i might save those for later... because I...
  4. Tukenukem

    MikeZ Girls!

  5. Tukenukem

    Panzerfaust animation & still images

    Ok, here's something little different and a little more special. 5-star Blockbuster: War ender To be perfectly honest, I was planning to save this for much later. However, after sketching the final frame i started to do the whole thing. When it was done I couldn't wait to post it... so here...
  6. Tukenukem

    Panzerfaust animation & still images

    I was talking more about how silly/serious a character is, like is he 50/50 silly/serious or 20/80. Using other characters as example, Peacock is incredibly silly, whereas double is really serious (both with exeptions of course: Peacock's goodfellas is cruel and doubles teacup is silly), and...
  7. Tukenukem

    Panzerfaust animation & still images

    Problem with march as his walk is that it might make him a little too silly character. I'm not 100% sure about his character and personality, especially the ratio between serious stuff/funny stuff. I'm currently leaning in the direction that his low/small moves and victory/defeat poses are on...
  8. Tukenukem

    Panzerfaust animation & still images

    First update! Time for some patriotism: LK/MK: Canopy march (NOT walking animation :P) Victory pose (#1). That tank sure can stand recoil, eh?
  9. Tukenukem

    Panzerfaust animation & still images

    I agree on the right arm, the elbow is too low and the folds are wrong. Also, his granade belt and granades are need reworking.
  10. Tukenukem

    Panzerfaust animation & still images

    Feel free to do it! To make things clear, this is Panzerfaust thread, and not my thread. Anyone can contribute!
  11. Tukenukem

    Panzerfaust animation & still images

    This thread is dedicated to animating and creating images of Panzerfaust. Why him? Because he is a WWII-inspired, patriotic super soldier wearing a chainsaw-treaded-tank on his arm. The possibilites for his moves and animations are limitless. If that doesn't sell you to his character, I hope the...
  12. Tukenukem

    Project Annie...In Motion!

    Destruction pillar Based heavily on Alex Ahads concept art design. (page 16 on this discussion). DDB Asked me to do this. Once again, really rough animation, and there are lots of things I don't like. For example, the timing is bad and her head and hair are inconsistent. On the other hand, her...
  13. Tukenukem

    General Fanart Discussion (Potentially NSFW)

    Extra image: I thought it would be funny if the Panzer's tank had a gnome/robot operator. Althought that might step too much into Peacocks territory... DDB, did you have something specific in mind or do you just want to see her animated? I can't promise anything big.
  14. Tukenukem

    General Fanart Discussion (Potentially NSFW)

    Rough 6-frame Panzerfaust-combo animation After seeing Panzerfaust for the first time I knew that I wanted to try to animate him! I didn't spend a lot of time with this, so it's very sketchy and clunky, but I hope you like it!