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  1. A

    The new Youtube comment system...

    Question is, what replaces Youtube? I would laugh if Google ended up being Google Fiber.
  2. A

    Your own headcanon

    My Headcanon is Beowulf is really an Expy of Survival Tobita. VERY DIE HARD!
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    Possible new IPS

    Right now judging from a few games in the beta, it's pretty close to a sweetspot. It's a bit more than I'd like, which means it may have to be tightened further down the road (like the Eliza update)- but it's fine for now. I love the concept behind all the other changes, though I wish CH meant...
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    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    All valid ways to beat it, but I think at this point BB can rush punch Peacock item attacks on reaction, at least from full-screen. This means Peacock pretty much has to go in vs BB. That said, a blocked rush punch is death so it's not all bad. I can see rush punch assist being more dangerous...
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    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Feels a bit after a few matches, that Big Band really messed up Peacock, especially as an assist. Rush Punch assist autoguards and fullscreens, so it might be used to deal with Peacock item spam on reaction. That said, I could see Big Band becoming a quasi-"Team Scrub"with Peacock and a good...
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    Possible new IPS

    MDE to me was when this game started to realize its potential. Ultimately what SKullgirls becomes is up to MikeZ. Hopefully the game keeps moving towards what I want- I realize I won't get fully what I want, but I want something where the main factor in whether a player is legit or not is...
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    Possible new IPS

    I'd go the opposite route, make supers do more damage, make the other stuff less damaging. (maybe by a different damage scaling system?) This would also decrease the reward execution grinding would get (you'd still get a meter bonus). Also would increase the value of using supers outside of...
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    Possible new IPS

    Here's why I picked up the game, despite certain locals really not understanding why I'd like it (Darklight could attest to that): 1) I loved the art style and music, I knew I wanted this game when I first heard about it 10 years go 2) I wanted to support an American FG company I honestly...
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    Possible new IPS

    The beta lobbies not being active, and not really seeing what normal folks do with the new system, is a huge drawback. This is why IPS changes for the official game need to hold off until the BB beta and having some more folks play under the new rules (as much as I like the idea, we need to...
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    Possible new IPS

    That's pretty much exactly what I want in the next set of patches (though not the Increased damage for non-Bellas)
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    Possible new IPS

    I still think when a combo exceeds a certain damage threshhold, that undizzy should increase to avoid TOD scenarios. It's artificial as hell, but to me the two big issues are boring loops (which are being addressed) and TOD for low resources (partially addressed) No matter what Mike Z, combos...
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    Possible new IPS

    I don't see the problem with that, you can't wakeup super every time. There are setups to avoid it (they aren't 5-way mixups but you're still in) Also unless they play Double, wakeup supers are punishable for the most part.
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    Possible new IPS

    That's pretty much it- damaging combos eliminate the need the reset. This is why I'm not really a believe that the IPS change will solve the problem. I suspect it won't lower damage that much. What I'd really love to see is more variation in damage scaling for first hits like we kinda got...
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    Possible new IPS

    The thing is, going into the training mode stops being effective once you can do the optimal combo. You can't rely on the lab to make a game great- a game's greatness has to come from its neutral game. Also, the more important combos are, the more folks have to waste time in training mode...
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    Possible new IPS

    Hype to watch and hype to play are two very different things.
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    Is there a controller issue with Qanba Q4's set to 360 side?

    So I can play games without having to swap. It worked this time. Strange- it didn't work yesterday. Thread solved.
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    Possible new IPS

    It may be a stacked example, but it's possible. (and it could be an issue with Double in general) The IPS changes would cut that combo down to 90%.
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    Is there a controller issue with Qanba Q4's set to 360 side?

    Noticed when I set my Qanba to 360 mode- it doesn't recognize the fierce and roundhouse buttons. PS3 mode it works fine. (so it's not a big problem , and I don't expect it to get fixed. It may not even be an issue with the game) If anyone has a Q4, can they verify this? Trying to see if...
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    Possible new IPS

    I saw a Cerebella/Double to this to my Peacock once- killed from 100% with one bar at start. (Think combo used 3 bars total, but earned 2 doing combo- it was one bar and something so it wasn't a pure one bar)
  20. A

    Possible new IPS

    I'm convinced there's a decent number of folks solid to good at this game, who don't post much/look at this site. They'll know if Big Band is coming through Steam, they may not be motivated to look otherwise. Judging by what was shown at SC, my guess is Big Band should be out this year, so...