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  1. SugarDots

    Skullgirls Beta Aug 5th Patch Discussion

    It's less that I'm blaming the game for failed bursts and more that I wish it told me successful/failed bursts were a possibility in the first place. At intermediate play or higher, knowing that is the difference between having a fair chance to escape and getting bodied ceaselessly in a corner.
  2. SugarDots

    Skullgirls Beta Aug 5th Patch Discussion

    Also echoing the others on some sort of way to tell when a burst is safe. (Or at least inform the player that it's possible to get a safe burst.) Until now, I didn't know bursts could be safe at all, which made me feel like IPS generally worked more to the opponent's advantage than mine. It was...
  3. SugarDots

    Skullgirls Beta Aug 5th Patch Discussion

    On the topic of Ms. Fortune's buffs/nerfs, I couldn't be happier that she can finally control her head manually! I always wanted this. Having to kick the head around like a soccer ball before felt less intuitive than what's in place now. This will take some time to adapt into my play style, but...
  4. SugarDots

    Steam - Windows PC Master Race a.k.a. the Steam Matchmaking thread

    Skullheart Username: SugarDots Steam Community ID Link: http://steamcommunity.com/id/sugardots/ Region: Southern US, East Coast Main Characters: Ms. Fortune, Cerebella, Robo-Fortune, Parasoul Skill Level: Intermediate (130+ hours)
  5. SugarDots

    Skullgirls Beta Aug 5th Patch Discussion

    Legit laughed out loud! I love it when developers are open to feedback while still maintaining their original vision for a project, meeting the fans halfway. It doesn't look like an easy balance to strike. Ideas from players can be awesome, but not quite everyone has the same level of...
  6. SugarDots

    Steam - Windows Controller Not Always Responding When Skullgirls First Boots?

    I and another person have had this issue where the controller doesn't always respond when the game is first loaded. For me, it almost always works if I wait a few seconds, but for my friend, he had to restart the game before it did anything. This seems to be a problem across both Windows and...
  7. SugarDots

    Steam - Windows Linux - i3 Window Manager Poor Performance

    Yeah, this is starting to look less and less like an issue on Skullgirls' end. Does i3 have a mailing list or a web forum you could ask for help on finding a workaround? I spotted a Reddit that might be relevant. https://www.reddit.com/r/i3wm/
  8. SugarDots

    Steam - Windows 60fps problem? Specs inside

    Did you mean that you tried this?
  9. SugarDots

    Steam - Windows Linux - i3 Window Manager Poor Performance

    What windows do you typically have open while running the game, in that case? Since I'm a Linux person myself, I sometimes have 15 open programs scattered across my virtual desktops. This becomes a problem when playing games, though. When I left Krita, a painting program, open while playing...
  10. SugarDots

    Steam - Windows 60fps problem? Specs inside

    You might want to change your laptop's power plan? It could be throttling your CPU/GPU to save battery life. On my last laptop, it did something similar by default so Windows 7's Aero would instantly disappear upon unplugging it from the wall.
  11. SugarDots

    Steam - Windows Linux - i3 Window Manager Poor Performance

    So the lag is seen across the board? Ouch. I wouldn't know if there is something specific to look for in the log, but down-scaling anything takes more CPU or GPU time, from what I understand. Have you tried making a floating window the same size as or similar to one of the native resolutions in...
  12. SugarDots

    Steam - Windows Linux - i3 Window Manager Poor Performance

    It's good to know the issue has nothing to do with borderless fullscreen. A few people were having performance issues with it a while back. (It might be fixed now? I'm not sure.) AMD R9 Fury should be a fair step above the Radeon R7 APU I have! The max I've played Skullgirls at was 1920x1080 on...
  13. SugarDots

    Steam - Windows Does the Replay Theater Work?

    I would have to enable crash logs via another parameter before that would work, I think? I can't find any as it is now. I did find the replay files, though! And what's odd is I got it to work now. It still doesn't show anything but green dashes, but the replays work! (Increasing or decreasing...
  14. SugarDots

    Steam - Windows Does the Replay Theater Work?

    Or does it only work on Windows? Since it's an optional hidden feature and all, it's not a deal breaker if it's been broke for a while. I find the result funny, honestly! I decided to give it a try this evening, and this is the screen that came up on Ubuntu. Just the green dash and a soft lock...
  15. SugarDots

    Steam - Windows Linux - i3 Window Manager Poor Performance

    Does the game think it's in borderless fullscreen? And what resolution did you set the game to? What are your specs? I have an AMD APU on my Ubuntu desktop, and it performs smoothly in windowed mode or true fullscreen. Although my laptop running Intel stuff can only handle the game at 1280x720...
  16. SugarDots

    Controller/Stick General Questions and Discussion

    You get what you pay for, I agree. I always pay extra for things I want to last. It's good to know that's a general consensus on sticks vs pads! I had a gut feeling that was the case, but I wanted to be sure and ask somebody who knew about this stuff. I'll think about researching for a stick...
  17. SugarDots

    Controller/Stick General Questions and Discussion

    I got a random question that doesn't warrant its own thread: Which lasts longer, sticks or gamepads? Whether fighting sticks or controllers are better is irrelevant, since it's a matter of preference, but I'm starting to wonder if sticks can take more use than gamepads. Their parts are...
  18. SugarDots

    Introduce Yourself!

    Nice to see Ms. Fortune + Cerebella fans here! They're my mains too. (Even though canonically they couldn't hate each other more in the story, haha.) Hello everybody! I'm Sugar Dots, and I really like indie games in general and the occasional shooter. Previously played Soul Caliber, various...