• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Turvon

    The Unofficial Official Beta Discussion Thread

    can we go back to nerfing Ms. Fortune's dp? its kinda nuts that she has a fully invluln dp thats also a godlike movement option that leads to more godlike movement options(her airdash and double jump which tbh is pretty crazy a puppet character with insane pressure and movement already outside...
  2. Turvon

    The Unofficial Official Beta Discussion Thread

    j2mp was the faster option at times, especially while falling close to the ground and could crossup but it isnt very good for instant overheads because its minus, with jhp being a mid now her only overhead option is minus which is pretty bad in a game where everyone else who has an instant...
  3. Turvon

    The Unofficial Official Beta Discussion Thread

    i think we should nerf Annie 2lp while we are at it, kinda crazy how theres an anti air normal that fast with a hitbox that disjointed and can be canceled into itself. either make the hitbox smaller/less disjointed or remove the ability to do it twice. also Annies dp assist kinda has a crazy...
  4. Turvon

    Should Double get new DLC character moves?

    I think a second Double character that is all DLC moves would be pretty cool
  5. Turvon

    hi

    salutations
  6. Turvon

    The Annie Patch: Changes and Beta Discussion

    i just want peacock to not be able to two touch with the safest left right in the game
  7. Turvon

    The Annie Patch: Changes and Beta Discussion

    delete peacock
  8. Turvon

    Full Undizzy Sequences - Community Poll.

    vial should do full damage if they were applied before 240 undizzy
  9. Turvon

    Valentine Combo Thread

  10. Turvon

    Full Undizzy Sequences - Community Poll.

    I think excellabella should be left alone, the assist isnt what the problem is. It will affect Vals ability to gain 2 vials midcombo which if you use that assist (like i do) its a vital part of your gameplan
  11. Turvon

    Skullgirls Beta Aug 5th Patch Discussion

    Getting rid of the disjointed hitboxes for double jlk and jhp also removes alot of her burst baits And lore is a really stupid reason to change this.
  12. Turvon

    Skullgirls Beta Aug 5th Patch Discussion

    I dont understand the changes to doubles disjointed hitboxes on jlk and jhp when parasouls jlk and painwheel jhp both have disjointed hitboxes and taking away the disjointed hitboxs from jlk and jhp takes away burst baits from it
  13. Turvon

    Steam - Windows Bi Monthly NFC Beta Tournament (Sometime In Nov)

    Ill sign up, why not my steam is Turvon