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  1. Lex

    Double Tips and Tricks

    Made this at the request of some people in the EU Discord and thought I'd post here: Here are some more in-depth L Bomber, catheads punishes:
  2. Lex

    Eliza Combo Thread: Our Fair Lady of Slaughter

    Some heavy counter-hit combos:
  3. Lex

    Fortune Technology: Resets, Mixups, etc.

    Made a few compilations of headless tech; burst Baits, resets and headless headless resets:
  4. Lex

    Eliza Setups and Tech Thread!

    Eliza safejumps: Info on which safejumps to use vs each character in the description. Here's a reset and burst bait compilation I made as well:
  5. Lex

    Backer Build Discussion/Secrets/Speedrunning tricks

    If you want some neat/helpful tips on playing the preview, the speedrun thread has a lot of cool stuff. I'd try and do all the secrets first though to avoid spoilers. Edit: Man, I need to go to sleep earlier -_- got confused and thought this was the other big thread *facepalm*
  6. Lex

    Backer Build Discussion/Secrets/Speedrunning tricks

    The enemies stopping on their way back to their original spots allows you to get group attacks where you might not normally be able to (e.g. you have 2 enemies that are spread far apart, the back one comes up to attack you and then as it is walking back you do Ajna's neutral attack to hit both...
  7. Lex

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Here's a clip of Roti running into the wall. Not too hard to replicate either, just keep dashing like I did in the video and don't jump when you get near the edge or he'll despawn. Edit: Turns out Havic had a video of this glitch already.
  8. Lex

    Backer Build Discussion/Secrets/Speedrunning tricks

    Counter deals 900 damage to each enemy it hits. Normal arrows do 450 damage by default and when you are approaching the health threshold I think they will do (to the rounded to the nearest multiple of 5) whatever health they have above that threshold. For example, if an opponent has 2225/4000...
  9. Lex

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I've had him get stuck inside of the wall (I noticed too late to be able to get a picture/video though). It happened to me, I think, near the start where he first runs away.
  10. Lex

    Backer Build Discussion/Secrets/Speedrunning tricks

    @Aden I rechecked my the damage values on Razmi's level 3 up close (after doing her down attack). The actual damage value is 10180. I think you also forgot to include Ajna's bare-handed attacks in the OP. Think I must have gotten the original Razmi damage vs an enemy that got killed partway...
  11. Lex

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    For Tungar, I believe his neutral attack has the fastest recharge multiplier and highest meter build (haven't tested but definitely better than Up which has pretty bad meter build and recharge). It also hits almost everyone in one row similar to Dhar's super. For Zebei's neutral, it also has...
  12. Lex

    Backer Build Discussion/Secrets/Speedrunning tricks

    So, figured that I'd note down the damage values for each character's attacks vs a single enemy: Terminology: N = Neutral Attack D = Down Attack U = Up Attack L# = Level # Super H = Healing per team member [/SPOILER]
  13. Lex

    Valentine Tech Thread: Small/Big Tips & Strategy YOU Notice?

    Here are a few Val corner safe jumps, detailed notes are in the video description:
  14. Lex

    Valentine Combo Thread

    Here are a couple Val + M Bomber HCH combos:
  15. Lex

    Thoughts and Dead Crosses

    Well, been a while since I posted here. Since my last post I've dropped Filia and Bella and made my main team Val(H Bypass)/Fortune (H Fiber)/Double (M Bomber). But onto the main point of this post, Revo2017. So I attended my first offline tournament this weekend and managed to make top 8 in...
  16. Lex

    General Beginner Q&A Thread!

    The animation shouldn't affect the number of hits/damage. Check that you are getting all of the hits of j.MP and the two cr.MKs. Unless it is affecting the damage a lot then it doesn't really matter.
  17. Lex

    Filia Encore Combos

    I normally land it from either a burst bait of punish (you still get counterhit if it's a punish in SG). For punishing a burst, the difference between using mine and gllt's one is that his only works off of baits that leave the opponent high in the air whereas you can use the HP starter...
  18. Lex

    Filia Encore Combos

    I think it'd probably be universal but I dunno. What part of it drops vs Band? It is a bit limited in terms of its application since you can only do it off of that burst bait which is why for my HCH combos I start with HP. If you're landing that bait enough though that it is worth having a...
  19. Lex

    Assist spam and help with low high blocking

    You need to learn when the characters will have access to their fast overheads and lows. For example, once Beowulf starts a blockstring on the ground his only lows are s.LK and cr.LK, after that all his attacks are mids (s.MP hold is an overhead but it is also slow and rarely used) apart from...
  20. Lex

    Ms. Fortune's Encore Combos

    Here's some Fortune + H Bypass combos with a couple resets thrown in at the end. 2nd reset is Fil/Fuk specific.