• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. CaioLugon

    The Unofficial Official Beta Discussion Thread

    Here's my proposed changes to fortune Make nom's recovery on block not hittable by fortune Decap attack dmg 300 -> 50 Ground el gato 1100 -> 1000 Remove cross-up on jlk (don't break iad jlk in the corner tho) H fiber more negative Let me choose whether or not she keeps her head on...
  2. CaioLugon

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    So, I know it's way early to propose changes like this and nothing is set in stone right now, character only has half of her kit, etc. But after putting about a hundred hours into this character I'm really not a fan of how the special rounds work currently. The default shots are such a huge part...
  3. CaioLugon

    The Unofficial Official Beta Discussion Thread

    As strong and dominant as beam is, some characters just being able to stand and walk under it feels REEEEEEALLY bad imo. I think the goal should be for it to universally hit characters standing/in hitstun and universally whiff on crouch and that this should take priority over characters being...
  4. CaioLugon

    The Unofficial Official Beta Discussion Thread

    I feel like 6 or 7 might be a bit much, but it would be nice if it was a bit faster like double's (8f), even though I'm not sure if she really needs it. But, adding on that, I would like for her 8f jab to not be chargeable so you don't have to worry about it coming out slower. 5lp could be the...
  5. CaioLugon

    The Unofficial Official Beta Discussion Thread

    It's already 1f and reduces blockstun, what do you mean frame reduction? It's already unblockable on rising opponents
  6. CaioLugon

    Black Dahlia Pre-alpha Gameplay Analysis & Speculation

    I've seen people mention dahlia can be hit by her own cMK, if that's true and also the case for the point character when it's used as an assist, it doesn't really seem like a very strong option to me.
  7. CaioLugon

    Steam - Windows On kill dashes are read in reverse

    Happens a lot yeah
  8. CaioLugon

    The Unofficial Official Beta Discussion Thread

    Any chance of us getting traning mode matchmaking in this new online feature beta?
  9. CaioLugon

    Feature Suggestion's

    Having a roundstart + dummy recording option in training mode would be very very helpful.
  10. CaioLugon

    Umbrella's cool and awesome post release suggestions thread

    I'm not really sure what you mean by 'consistent' so this might not really apply, but her entire design philosophy from the start was to have you try to stay in ravenous. From the original announcement: And I think her current version accomplishes that really well. 100% agree with debating...
  11. CaioLugon

    Team Building Guide + Feedback

    We've been meaning to re-do it actually, annie was still in beta then so it was a pretty long time ago. But I can tell you the consensus currently is definitely that peacock is top 1.
  12. CaioLugon

    The Unofficial Official Beta Discussion Thread

    https://streamable.com/5ru5zf pls
  13. CaioLugon

    Quality of Life Changes Suggestion Thread

    Could bella's cMP have the hitbox reach a little bit lower? It's one of her main otg buttons but it still whiffs for no reason sometimes and you can get some crazy instances like this: https://streamable.com/nqpvzm Pummel horse also just leaves the opponent pretty unnecessarily far and cLK...
  14. CaioLugon

    The Unofficial Official Beta Discussion Thread

    https://clips.twitch.tv/RealIronicMarrowFrankerZ-r7E-iNPyXcJWa_Rm help
  15. CaioLugon

    The Unofficial Official Beta Discussion Thread

    Other than the obvious head messing up combos I'd really wanna know what people propose for nerfing fortune. She's always been a character that's been very underrepresented and imo current retail bella, fortune and double are the best standards for what we should be aiming for with character...
  16. CaioLugon

    The Unofficial Official Beta Discussion Thread

    The problem with bella j.hp is that in the corner it just removes all thought from her pressure. It's huge, disjointed, almost impossible contest, gives you a free confirm and its plus to the point of allowing her to stay in by itself. If this button reverts back to hitting overhead on top of...
  17. CaioLugon

    Quality of Life Changes Suggestion Thread

    https://clips.twitch.tv/WealthyHumbleSparrowDatSheffy-oYMsEz9Kw0LHzz7R
  18. CaioLugon

    The Unofficial Official Beta Discussion Thread

    It's more along the lines 'if isn't broken, don't fix it' I think. Fiber beating throws was never a problem and fortune is still very much a top tier character so this just feels like an empty nerf. It doesn't really do anything to address the "broken" aspects of the character and makes her a...