• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

Search results

  1. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Why would I want to see anything else?
  2. The Dave

    Backer Build Discussion/Secrets/Speedrunning tricks

    I swear, I cannot get that jump to work for the life of me. It's funny, I've seen it done on Assist Me Doom's stream, but for some reason the axe won't stick. Looking forward to greater mobility, future updates, stuff in general.
  3. The Dave

    Backer Build Discussion/Secrets/Speedrunning tricks

    Has anybody figured any defensive abilities with Qadira? I tried placing her in hopes of mitigating damage of the character behind her, but it didn't work.
  4. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I was able to block it once, but then it lasered me again.
  5. The Dave

    Indivisible Art

    Showing your production process? You could've just said it's Nuna yo' business. :PUJNA:
  6. The Dave

    Backer Build Discussion/Secrets/Speedrunning tricks

    There's a counter? Also, is there a way to get back to the beginning? The cliff near where you unlock Tungar seems scalable by someone better at wall climbing than I am. (Never could get out of that pit...)
  7. The Dave

    Backer Build Discussion/Secrets/Speedrunning tricks

    Slide hurts and gives initiative, I started pretty much all my fights with it. Also, wouldn't everything in the "secrets and tricks" thread be a spoiler? After all, spoilers make your car go faster, so it's a speedrunning trick. :PUJNA:
  8. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Do you tap the button when the "Ding!" that says you're going to be grabbed goes off, or do you tap when it looks like the animation will grab you? Speaking of grabs, the golem is adorable.
  9. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Heh, I was never good at that, either.
  10. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    So, I never could figure out how to block grabs. Any tips?
  11. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Nice, I only got to 95%. Also, do enemies not respawn when you die? This is sad, I wanted a rematch. Alas, "Ajna dies = Game Over" is still in effect.
  12. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    What? Where could you have gotten that idea? That's crazy. :P
  13. The Dave

    What's your favorite animation in Skullgirls?

    I see Double still hasn't learned to speak clearly.
  14. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Pfft, I just want playable Roti. I also want roti to be a consumable healing item, so I can feet Roti roti.
  15. The Dave

    Skullgirls Lore Speculation

    Most of Little Innsmouth, I imagine. :PUN:
  16. The Dave

    Indivisible Ideas Thread - No L0 developers Allowed <3

    I loved keeping him with my mages when Kuja made me split my party. Felt really clever at guessing the narrative and bringing Quina instead of Amarant to the anti-magic field. Oh, I love Blue Mages! Gives you an extra incentive to get into fights and try to get hit by attacks. Plus, you can...
  17. The Dave

    Indivisible Ideas Thread - No L0 developers Allowed <3

    I don't know, she seems rough and course and gets everywhere.
  18. The Dave

    Gaming General Discusison

    It plays remarkably well with keyboard and mouse. There are a few sections I still actively prefer with keyboard because it's easier for me to tap W than nudge the analog stick. As for your giant TV, if your computer has HDMI out and TV does HDMI in, you can use it as a second/third monitor.
  19. The Dave

    Gaming General Discusison

    TotalBiscuit likes it. I didn't play Yooka Laylee and don't remember most of the criticisms, but I thought that one turned out mostly okay? As for Hat in Time, I spent all last night on the first world and fricking adore it. Charming art style, lots of room to explore, things to find. A few...