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  1. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Plus, if the beta's for testing purposes, Mac and Linux will need to be tested, too. :P
  2. The Dave

    Weird or Unusual headcanons

    Lord Double, Toil and Trouble.
  3. The Dave

    Eighty Sixed here. We just wanted to reach out and hear your feedback as well as get your input.

    I mentioned this in the survey, but is there any chance of expanding into fridge magnets? A lot of designs that are a little awkward to wear in public would be great little decorative rectangles in the privacy of home. Love the Neferu design, btw.
  4. The Dave

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    So, I had an idea that might be relevant here: an all-grappler fighting game Scrubs like myself don't like being comboed reset for eternity. One of the things that makes Cerebella a good starter character is that her grabs teach spacing and observation. People have speculated about a...
  5. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I think you still upgrade via the Indiegogo page. Click on the perk you want and "Get This Perk" should cover it. Alternatively, I think you can go back to your BackerKit page and use the Upgrade Tier page there. I'm pretty sure 505 covers shipping in the US Physical PS4 an digital Steam is...
  6. The Dave

    delete please

    Sekhmet's very bendy. Plus, she's part cat, and as we know, cats are liquids.
  7. The Dave

    delete please

    Shapeshifter, yo. Eliza can tuck her spooky bone legs in and make whatever she wants out of blood.
  8. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Well there's your problem. Characters can be introduced at the proper strength to be practical. Hell, Kain in Final Fantasy IV leveled up better outside my party than in it. Really wish the villain would've mind-controlled my wizard, she needed the training. Plus, given the ties between...
  9. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    There's more to defense than tanking: Counters, absorption, status resistance or immunity, chance of auto-rez or heals, enemy scan, more lenient windows for perfect Iddhi gain... As I see it, any miscellaneous non-attack, non-action buff could be "defensive." "Utility Armor" could be well...
  10. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    I fully expect one of them to come to life and attack us a la Super Metroid. Probably get "X Attack Charge, Y Defense Charge" after every battle. Based on the blacksmith Incarnation, this "charge" probably represents the heat of her anvil for forging ringsels. Once one's charged, remaining...
  11. The Dave

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    IIRC, she's kind of based on Dr. Doom and Apocalypse, who were also final bosses in the Versus games. So, probably maintain a lot of her current personality, but remaking everything in her image. Paint the town red... As for breaking into song, what villain doesn't have the occasional musical...
  12. The Dave

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    I thought they both pulled the hair trick? Time to dig up the canon info thread... Ah, here we are! Given the popularity of fashion idols pre-TV, pretty likely. Though now I imagine Eliza in jittery black and white experimental footage during film's invention. You know, like the old Edison...
  13. The Dave

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    She probably severely pissed off an otherwise neutral Skullheart with the whole "betrayal and child murder" thing. "Only you shall never be forgiven." More, I think she's responsible for more subtle aspects of society. "Eliza" has been an ongoing idol for hundreds of years; mortals think its...
  14. The Dave

    SG2 Ideas/Speculation (Lab Zero Please Ignore)

    My two cents: Fighting games are intrinsically aggravating because one party is encouraged to keep the other from doing anything. Players keeping gameplay away from other players is built into competing. Hence a lot of new players' frustration with Skullgirls really fast gameplay. It feels...
  15. The Dave

    Gaming General Discusison

    I heard RE 7's getting some DLC, so you may want to wait for an Ultimate Edition so you can play it all as one cohesive experience.
  16. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    Pajna: "You must learn to meditate in the harshest of circumstances! Have faith that the enemy will travel a set pattern. I'm going to dress up in spiked armor and walk back and forth now, I want you to get used to it!" Also, I hope Ajna learns some advanced platforming techniques in golem...
  17. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    So I picked up, got into, and uninstalled They Bleed Pixels, and this got me thinking about salt and why Super Meat Boy is arguably harder but less frustrating. Meat Boy: Short levels, instant death and respawn, almost always maintain control over your character. Fans that blow your character...
  18. The Dave

    Gaming General Discusison

    What game is this? I think I need this. ...yeah, pretty sure I need this. Or at least want it really bad.
  19. The Dave

    Gaming General Discusison

    yay! Darn. Still, I heard they're also making a Werewolf PC game, so that'll be fun. Unfortunately, werewolves are just about the one World of Darkness property I'm least interested. Changeling gets you cool Fae stuff, Promethean has robots and Frankensteins, Mage has techno-spells and...
  20. The Dave

    Indivisible: Lab Zero's Action-RPG! (General Discussion)

    And here I hope for Roddy MacStew levels of awesomeness. [EDIT] To avoid double-posting, a quick something to say after starting They Bleed Pixels: Slippy slidey ice platforms can freezer-burn in the deepest pits of Hell.