• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Mao

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    At first when I heard of 3 hits I was having nightmare flashbacks of facing Hulk (you can't spell hulk without h!). Although granted I think it will be much easier to deal with it in this game then marvel though since for starters its a special so he cant go into more things after if you try to...
  2. Mao

    Possible new IPS

    The main issue with this logic is that I shouldn't have to optimise my combos from every possible starter and especially a newer player shouldn't have to wrap their head around this system either. Also what if my combo starts with j.lk now? It happens quite a bit. Does that mean I have to have...
  3. Mao

    Possible new IPS

    Because then optimised combos would be different dependant on the starter that you used which is dumb and is the reason why stages exist in the first place.
  4. Mao

    Peacock Neutral Game Thread: Tips and Strategies

    Some of the ways I personally like to use item drop in neutral is first of all just do it raw (m/h) to keep peoples approaches honest esp from the air, maybe charging it for a little bit if the positioning is off slightly but I don't really tend to charge them alot while zoning because tracking...
  5. Mao

    Possible new IPS

    I wouldn't be that surprised if some did exactly that. I mean I know people who have explicitly said they are never picking x/doing y (actually its more like one guy but still) Game is balanced like great communist regime, unlike puny capitalist Marvel 2; All teams are equal but some teams are...
  6. Mao

    We're Baaack! - The Useful Squigly Assists thread!

    Actually another reason for c.mk assist is you got that vacuum effect which can pull them out of the corner for disgusting mixups. Probably the best assist to take advantage of vacuum imo (a lot better than item drop thats for sure) However s.hk is bad as an assist. It's just a poke/combo...
  7. Mao

    Damage in SG: Vol.1 - Implications of shorter Combolength

    Actually did try to do something like that a while back now here Never landed any of them though, and regular resets are better in almost every way other than resetting undizzy (not that big a deal anyway). Fridge into catheads is some shit though TL;DR - not worth doing this since you have to...
  8. Mao

    Peacock's Outdated Combos

    What about this?
  9. Mao

    Hitstop Poll

    #shotsfired Lack of hitstop + xfc in mvc3 is actually the bane of my existence (paaaart of the reason I dropped that game) really glad hitstop exists in some for (still probably need to get used to it though having to block things preflash) (maybe the hitstop on ekg could be adjusted though...
  10. Mao

    Valentine Tech Thread: Small/Big Tips & Strategy YOU Notice?

    IMPORTANT NOTE - you can pbgc into a reversal to at least punish filia in this setup and possibly val too if you rush in (of course this doesn't apply to everyone as much but you get the idea) It's a great setup but not completely free if your opponent is on point. Also I'm pretty sure you can...
  11. Mao

    The Duckator Dilemma

    Actually although pillar/hairball is an amazing shell for assists, (in a very similar way to updo/buttslam as clarence pointed out) good assists does not necessarily make a good shell, there are a lot of other things to consider in terms of team order/options when coming in/dhcs etc Now for...
  12. Mao

    The Duckator Dilemma

    Okay just watched the latest set of skullbats matches on duck's channel, just gonna post somethings that I noticed. As always take it with a grain of salt cause I could be a complete retard and have it all wrong. Biggest thing that I noticed is that duck mashed things out a lot and got away...
  13. Mao

    Double Tips and Tricks

    On a related note, may seem really obvious and some most of you probably already do this, but since doublegun knocks down combined with the new forward dash, Double seems to have a much easier time converting off of gunshots even meterless (esp with hp version you can pretty much always get a...
  14. Mao

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Got more stuff of 'brass knuckle' So from what I can tell this move is probably a special with various variations with a rush punch (maybe will end up as 2 variations L & M I think) and an anti air grab (for H) in the vain of Potemkin's Heat Knuckle, involving Big Band reaching upward and...
  15. Mao

    Guns n' Barrels - Double Combo Thread

    goddamn why dont I do this already? Double has pretty bad reset options in the corner anyway (although i did see that crossup setup of yours with jump back j.lk that was pretty slick)
  16. Mao

    Peacock's Outdated Combos

    Labbed this out fairly recently Was wondering if anyone could help me expand on it NOTE -wow why is the hk -> bang so ridiculously hard to do on cerebella (possible but retarded timing)
  17. Mao

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Actually I remember persona referring to it as a book cover based on a book cover by Agatha Christie (can't remember which one it was) The cover has the words 'from the author of' on it
  18. Mao

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    Just went looking through the archives on persona's stream Anyone know what these could be?
  19. Mao

    Filia Match Up Thread

    also they can just air super