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  1. cherry blossoms

    ...Josh's struggle to not suck...

    Best way is understand your opponent's way of thinking, i.e. the way they're approaching the match. Do they prefer to stay full-screen until they get a hit? Do they rush in and attempt cross-up assist? Do they like to tech alot? Things like that
  2. cherry blossoms

    ...Josh's struggle to not suck...

    Just tumbled onto this. I'm gonna head to the airport, but I'll make sure to check out the set and give you my input. Also, I see I need to really sit down with you in Skype and help you get a solid foundation :) Edit 1: Decided to watch the matches on the train ride since it's hella long :D...
  3. cherry blossoms

    Team Popularity Database 2.0

    Squigly....Just. Squigly.
  4. cherry blossoms

    Squigly Match-Up Thread

    Only reason to use arpeggio is if you expect the opponent to mash after a blockstring, it will catch inexperienced players off guard. Against seasoned players, I wouldn't advise it. You'll get PBGC super'd for your troubles
  5. cherry blossoms

    Filia/Fortune/anchor Squigly? Idk, but I'll be learning Fortune soon

    Filia/Fortune/anchor Squigly? Idk, but I'll be learning Fortune soon
  6. cherry blossoms

    Baby Got Boots: Parasoul Combo Thread

    The maximum BnB is c.LK c.MK c.HP xx SJ j.MP j.HP j.HK s.MP s.HPx2 L Shot s.LP s.MP xx Egret Call xx dash s.LKx2 s.MKx2 s.HPx2 xx Napalm Quake xx Sniper shot. Sorry, I'm a little tired, and I Forget that people respond very quickly to problems lol Edit: I realize this combo does very bad...
  7. cherry blossoms

    Baby Got Boots: Parasoul Combo Thread

    Currently learning the parasoul bnb. Got everything down fairly quickly except I don't find a feasible way to charge the napalm pillar at the end. It requires you hold a down charge, which is only possible after the s.hp. So does this mean I'm going to have to learn a very precise muscle memory...
  8. cherry blossoms

    Robo-Fortune Combo Thread

    Not sure how you guys are doing it. So far I've only managed 6.3(1 meter). I'm obviously missing something, but not sure what
  9. cherry blossoms

    Rage Quit Gallery of Shame: Pass the Salt Edition

    This is one of the funnier things I've found on SG. I'm actually quite saddened he's banned, I was enjoying the banter between members of the community. I pray for his swift return #kappa
  10. cherry blossoms

    It took 3 diamonds :^(

    Cool setup. I should probably find some random Bella/Filia Shenanigans, but I don't think it'll beat Fukua lvl 5 damage
  11. cherry blossoms

    Squigly Match-Up Thread

    So, can anyone provide some insight versus Painwheel's air game? The best options I've seen so far with dealing with hatred guard + her mixups is 1)j.mp to H divekick confirm 2) j.hp SPARINGLY 3) SBO when catching her charging and 4) air-grab. If anyone can provide more insight to beating...
  12. cherry blossoms

    I finally have the duckator filia combo down. Senpai, notice me uguu!~

    I finally have the duckator filia combo down. Senpai, notice me uguu!~
  13. cherry blossoms

    So...about Painwheel...

    I'm seeking the community's consensus regarding the Squigly vs Painwheel matchup (Hypothetical being a 1v1). I'm currently in a rut versus my PW sparring partner where his j. HP stuffs my j. HP if he predicts it, Seria Sing + SBO(MK+HK) can be blocked as long as he doesn't commit to a button in...
  14. cherry blossoms

    Cerebella Match Up Thread

    I am also confused as to this matchup. If painwheel ever goes in with a air normal that doesn't hit, it can be flight cancelled, leaving no room to punish. I find only Dynamo's LnL's and Excabella are the only way to break through(this is in a 1v1 scenario, mind you)
  15. cherry blossoms

    Squigly stancel blockstrings + cerecopter + Seria Center Stage #theproblem

    Squigly stancel blockstrings + cerecopter + Seria Center Stage #theproblem
  16. cherry blossoms

    Run-stop combos with Cerebella are pretty fun.

    Run-stop combos with Cerebella are pretty fun.
  17. cherry blossoms

    How do you deal with advanced ranging with squigly?

    No. 1 way of understanding zoners (coming from a Street Fighter player, mind you) is to analyze how you normally approach them to close the gap, seeing they do to escape, and see how YOU respond to it, whatever it might be(e.g. Peacock teleport behind, followed by dp assist and peacock...
  18. cherry blossoms

    How do you deal with advanced ranging with squigly?

    Simple way to beat zoning as squigly is to have an assist to help deter or counter the zoning altogether. You could choose lockdown such as Cerebella Cerecopter, or have a point character with Squigly Center stage. If playing solo Squigly, the hard thing to admit is that you have to practice...
  19. cherry blossoms

    Nice to meet you.

    Nice to meet you.