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  1. Grunt

    Excellabella meter gain never scales and unblockables

    Once I'm done setting this monitor up imma go test this again, cuz I was still getting grabbed as Bella, but maybe I just suck. Well, it looks like some of us were trying to turn it into a tech thread, but I guess this is the bug report forum.
  2. Grunt

    Excellabella meter gain never scales and unblockables

    Doesn't this depend on the timing of the assist call though? I've been trying stuff and I am able to block Excellabella only when it's called very fast, but slight delay makes it so jumping off the floor, out of Fukua's throw, gets me caught by Excellabella.
  3. Grunt

    Excellabella meter gain never scales and unblockables

    Correct me if I'm wrong, but the only thing that affects what moves you can use before you land from 2mp is the hitstun of 2mp itself, so I'm not sure how you would even do that wrong. But regardless, here's what I got. Am I doing it wrong? I guess I'm only doing this setup based on what...
  4. Grunt

    Excellabella meter gain never scales and unblockables

    Bella can elbow drop which hits both characters and is significantly easier.
  5. Grunt

    Excellabella meter gain never scales and unblockables

    http://skullgirls.com/forums/index.php?threads/cerebellas-hitboxes-2015-4-18.4261/ You're letting Stuff down.
  6. Grunt

    Excellabella meter gain never scales and unblockables

    I'm getting the same result neutral jumping and forward jumping to holding back. I can't get Peacock's j.lp to come out before landing, but The last thing from my video was airdash into j.mp which stalls enough to dodge Fukua's throw and lands fast enough to dodge Excellabella. Airdash j.lp...
  7. Grunt

    Excellabella meter gain never scales and unblockables

    I get the double jump, I just get caught by Excellabella.
  8. Grunt

    Excellabella meter gain never scales and unblockables

    Pretty sure that's what I'm doing. I made a video of me trying things, but idk maybe I'm doing it wrong?
  9. Grunt

    Excellabella meter gain never scales and unblockables

    I don't understand this. Unless my setup is wrong, I am not able to double jump and block excellabella with any double jump character. If my assist call is really tight, the protection kicks in and I get the block on a normal jump off the ground, but a double jump just makes me get grabbed. And...
  10. Grunt

    Tutorial Videos

    That Fuzzy.
  11. Grunt

    Dolfinh's Method of Match Analysis, Notetaking, and Mindset.

    Cool. I'm glad I started that journal. I realized a while ago that after 8 years of melee I was still mediocre, so I wanted to try something different with sg.
  12. Grunt

    Dolfinh's Method of Match Analysis, Notetaking, and Mindset.

    Question: How helpful do you find sets where you get completely, utterly, 500-0, "was I even pressing buttons?" bodied? Are these kind of sets helpful to you for analysis. or do you prefer ones that are somewhat even so you can get a little bit of the good with a little bit of the learning? Cuz...
  13. Grunt

    Dolfinh's Method of Match Analysis, Notetaking, and Mindset.

    Oh wow this is sick. I just recently got a few hundred matches against this dude who is super good and I really want to go through them and pick them apart. Good stuff.
  14. Grunt

    Skullgirls' Popularity on PC (an appreciation thread)

    Are we talking steamcharts.com? Cuz I get nothing from .net http://steamcharts.com/app/245170 For anyone else as lazy as I was.
  15. Grunt

    Skullgirls PC Beta Updates Discussion

    Alright I got 100 matches all with peacock ready to check. No desyncs yet, got about halfway through. Looks like it's fixed.
  16. Grunt

    12,000 years later...

    I was watching Combo Breaker and I saw TJ doing HP after push block and calling Bella. I'm assuming it's a timing thing? I thought it was and tried it out and it works pretty well, so yeah there's that now, whoo. Got some other set from yesterday uploading. 1. Wait for better times to jump...
  17. Grunt

    12,000 years later...

    UUUUUUUUGH I just played ft10 with @@ohitsjmz except only after the fact did I realize I was on retail and not beta, so no recordings. Whoops. I was having the toughest time with Eliza, which I figured would be a hard matchup. I was used to dealing with the boat, but there's things that are SO...
  18. Grunt

    Skullgirls PC Beta Updates Discussion

    inb4 someone uses Peacock's audio cues to counter her tag in.
  19. Grunt

    MF Head gets hit during double snap?

    What. That was in for so long, how could it not be? Everything I know is a lie.
  20. Grunt

    MF Head gets hit during double snap?

    It's intentional.