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  1. iPlaySkullgirls

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I really don't see how Valentine isn't considered to be the best character in the game. "Bad without assists" is kind of moot, considering that in about 95% of games both sides have an assist. She builds meter well, doesn't need it, amazing mobility, and can attack from so many different angles...
  2. iPlaySkullgirls

    Ms. Fortune's Encore Combos

    No, he was right. You need all the hits to connect or you can't cancel it...
  3. iPlaySkullgirls

    Betawulf Reigns Supreme! More like Alphawolf! check CaioLugon's thread which will be more updated!

    In the corner, I'm getting 6531 meterless off of c.lk with squigly DnB assist after this headbutt update c: c.lk c.mp c.hp j.mk j.hp s.mp s.hk 236lk s.mk c.hp c.lp s.mk s.hk 2kk c.lk c.mp *squigly s.hk 236lp s.hp 5p 6p Without squigly, I get 6369. c.lk c.mp c.hp j.mk j.hp s.mp s.hp 236lk s.mk...
  4. iPlaySkullgirls

    The "Unorthodox Assists you've Seen/Used" Thread

    Yeah I love that assist. I always tell myself that if I ever play Cerebella I'm using s.hk. That being said, I'll never play Cerebella :^) As far as weird assists I've seen, Painwheel buer is the one that stands out most in my head. It wasn't good or anything, but it was kind of cool seeing it...
  5. iPlaySkullgirls

    Fortune and teams?

    Something I meant to try was can Beowulf chair assist give fortune meter less throw conversion? Probably won't be her best assist in neutral, but I think the low hitting chair could help push the head and would compliment her tricky high/low, left/right mixups.
  6. iPlaySkullgirls

    Robo-Fortune: "Why Do I Feel Pain, Creator" edition!

    Is it bad release of betawulf just made me want robo fortune more?
  7. iPlaySkullgirls

    [2015/5/5] Ms. Fortune's Hitboxes

    If it's not too much to ask for, could you do hitbox on head if you smack it with SnapBack?
  8. iPlaySkullgirls

    Realistically what do you think Skullgirls' life span is after the last DLC?

    Errr weren't you on about how the game is already dead earlier in this exact thread? Anyway, I kind of hope there'll always be people to play against. I've been playing on and off practically since release (only off when it would take twenty minutes for a match ;p) and I can honestly see myself...
  9. iPlaySkullgirls

    What did you like/hate from "vanilla" Skullgirls?

    I kind of wish they would revert the omnom changes. I miss omnom loops. They wouldn't even be that overwhelming because of ips changes and undizzy :c Definitely don't want vanilla doublebutt back though >.>
  10. iPlaySkullgirls

    Character team names?

    I'm surprised nobody has said Cock'n'Ass for Peacock/ Double. That team name always made me giggle like a little school boy c:
  11. iPlaySkullgirls

    Pokemon

    Yeah I don't think this gen is gonna e fun competitive wise. Oh well, back to gen4 for me