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  1. Cellsai

    Skullgirls Mobile General Discussion

    When I use Peacock's tag-in she teleports in directly under where the AI is standing and uppercuts them. When the AI uses Peacock's tag-in she also teleports in directly under where the AI's first team member was standing.
  2. Cellsai

    Mobile Season 1 Story Mode Discussion

    Only by deleting your save file or playing the advanced stages. I hope this is something added to the final version. Kingdom Hearts plays all cutscenes again by default before matches. I'd much rather if SG did this too.
  3. Cellsai

    Project Super Skullgirls RPG

    Aye, drama drama drama. Old RPG is dead. Move on and make a new one or something. Bitching ain't getting nothing done.
  4. Cellsai

    Project Super Skullgirls RPG

    Minette was going to die? *retroactively bans everyone involved in this project*
  5. Cellsai

    Skullgirls Mobile Bug Reports

    I think everyone had to redownload files today. Maybe it's a new build of the beta? I haven't noticed any major changes in the few rounds I've been able to play though.
  6. Cellsai

    Skullgirls Mobile Bug Reports

    It's a bit silly to find an exploit in a beta and then only use that exploit until the game becomes unfun. One of the primary points of betas is to play them, find bugs and report them. Once you've reported a bug, continuing to use that bug (particularly if it effectively ends the match) just to...
  7. Cellsai

    Skullgirls Mobile General Discussion

    Honestly I never expected it and was pretty shocked when you said it was a thing. I think the only really synched PvP mobile game I've ever played was Hearthstone, and that kind of gets away with it because it's turn based. I fear to imagine what a fast paced game like a fighter would be over...
  8. Cellsai

    Skullgirls Mobile Bug Reports

    Thanks for the heaps of replies, @MightyZug ! The problem with this thinking is how vastly different the two scenarios are. Tag Ins: I have called in my guy. If I get hit jumping in then it's 100% my fault and I deserve to potentially lose that character from a strong combo the AI does to me...
  9. Cellsai

    Mobile Season 1 Story Mode Discussion

    The virtues of doing a game like this is that chapters can follow any characters and be set in any time frame. This set of chapters focus almost exclusively on the Medicis with a little bit of Parasoul. What was everyone else doing at that time? They could hop around to any point in the...
  10. Cellsai

    Skullgirls Mobile Bug Reports

    When using Rage Appropriate Painwheel, her first super (where she knocks them into the air, then yanks them back down) doesn't work on Big Band. The first two launcher hits work, but the grab never connects. It whiffs even when using the super raw outside of combos. When you level up via VS...
  11. Cellsai

    Skullgirls Mobile General Discussion

    I would imagine that's a big ol' "No". This is very much a mobile phone game designed specifically around phones, not to mention the really low amount of RAM the 3DS has compared to phones these days. Aye, Framerates are trash on basically everything. A tip that might help out a bit is going...
  12. Cellsai

    Mobile Season 1 Story Mode Discussion

    The game is an absolute monster performance-wise. I'm on a Galaxy A8, which is pretty new but admittedly not a massive powerhouse. It chugs pretty badly on 3v3s or anything with Big Band. You CAN make the game significantly smoother by going into Options on the main menu and turning of Lighting...
  13. Cellsai

    Skullgirls Mobile General Discussion

    So I've been playing it a bunch and have been trying to stick to playing naturally to see how the game flows overall. No using the "unlock everything" items in the shop or whatever. Unfortunately I ran into a bug that gave me 50 special move unlocks anyway, so my experience has been a little...
  14. Cellsai

    Skullgirls Mobile Bug Reports

    On the character detail screen where it shows their level and equipped moves: You can tap/swipe the character to get a demo of all their attacks. If you do a swipe dash attack with Filia she will do it twice. Everyone else only does it once.
  15. Cellsai

    Skullgirls Mobile Bug Reports

    Just a couple of minor ones that I've been trying to narrow down the cause of but can't quite find it. Something is definitely funky with Painwheel's level 2 super. Buer Thresher. 50% of the times I use it doesn't cost me meter, and it seems to be happening more and more frequently recently. I'm...
  16. Cellsai

    Skullgirls Mobile General Discussion

    Aye. Red beats Green, Green beats Blue, Blue beats Red. Dark and Light are strong against each other. Different versions of characters have different types, so not all Filias are Dark type.
  17. Cellsai

    Skullgirls Mobile Bug Reports

    There's nothing particular leading up to it - I can close the app any time, boot it back up and go to those specific missions and have the same issue. I'm on a Galaxy A8.
  18. Cellsai

    SG Mobile - Strategy Discussion

    Aye, I've been doing this with Painwheel a bunch since her air juggle is totally unsafe.
  19. Cellsai

    Skullgirls Mobile Bug Reports

    I just ran into that Eliza glitch myself, but tapping "Fight" worked fine for me. Maybe try to get past it by going into a previous mission that lets you select three characters, setting a new loadout there and then going back to the Eliza fight. There might be a restriction on which characters...