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  1. Slyzor

    Guns n' Barrels - Double Combo Thread

    Doing 6 j.MP hits is possible but very tricky and totally not worth doing in online. Also doesn't work on everyone.
  2. Slyzor

    Peacock Combo Thread

  3. Slyzor

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Thanks. If you need midscreen combo use this one. Not as fancy but should do the job.
  4. Slyzor

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Good enough?
  5. Slyzor

    Painwheel MDE Combo Thread (Page 3 Onwards)

    It they are both carry. I will post them anyways.
  6. Slyzor

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Can you start your combo with j.mk? You can get 9.9k from j.mk relatively easy. From hch s.hp you'll get 9581 and the combo will be harder.
  7. Slyzor

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Why do you even need combo with non-charged s.hp as a starter?
  8. Slyzor

    Double Tips and Tricks

    You can combo with luger, but what's the point? Normal combo that uses otg will do more damage than combo from luger.
  9. Slyzor

    Valentine Combo Thread

    And with a jump-in too.
  10. Slyzor

    Peacock Combo Thread

    Relatively easy combo with huge confirm range but your opponent can shake out of the stagger.
  11. Slyzor

    Increase super cancel window on hornet bomber L

    When? Maybe I have this problem because of
  12. Slyzor

    Increase super cancel window on hornet bomber L

    It is really hard to do hornet bomber into beast consistently especially vs laggy opponents.
  13. Slyzor

    Double Tips and Tricks

    I just noticed that j.MK is +10 on hit and can be linked with j.LP, so here is the thing.
  14. Slyzor

    The Big Bando Husbando Combo Threadando

    These are all hitgrabs that you are talking about (not sure about Beowulf's c.mk though). Some hitgrabs like a-train and pummel horse won't trigger undizzy but the others like buer reaper and excellebella will. Can't think of any other hitgrabs that are not supers.
  15. Slyzor

    Painwheel MDE Combo Thread (Page 3 Onwards)

    Speaking of carry combos
  16. Slyzor

    The Hype, Impractical, and Impossible Combos Thread

    Ehm, how? BB is doing his super.
  17. Slyzor

    Painwheel MDE Combo Thread (Page 3 Onwards)

    It just happens that triple charge is not the best way to combo.
  18. Slyzor

    Painwheel MDE Combo Thread (Page 3 Onwards)

    You can do 600 damage more than that but still pretty cool conception.
  19. Slyzor

    Make your character broken with the least significant change(s) possible.

    It would probably allow Parasoul to fly constantly.
  20. Slyzor

    Make your character broken with the least significant change(s) possible.

    Aerial tear toss doesn't affect midair movement Aerial tear will come out even if startup of tear toss was interrupted by landing