• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. 80% Lean

    The Skullheart Map

    I'm on a horse. :D But seriously, hopefully we can get a community up in Santa Cruz goin'.
  2. 80% Lean

    The Smash Bros Discussion Thread

    Naw that's not new that's actually her fair. She's had that both for Melee and Brawl. Well at least this probably has never happend to you. Ultimate disrespect:
  3. 80% Lean

    Lobby Bugs

    For me the issue didn't start until one of the later patches during beta. It might have been even earlier than that, but I didn't notice it since it only affects connections with certain players. Then one day I tried lobbying with a friend for the first time but had the 999 ping problem and...
  4. 80% Lean

    The Smash Bros Discussion Thread

    Yeah I like how Sakurai is stepping away from the dirt/hard textures Brawl had and is instead going to bright solid colors. With new lighting, anti-aliasing, and HD it really looks great! But man, Peach looks so much cuter in this game! Just look at her character portrait! :D Look at that...
  5. 80% Lean

    Lobby Bugs

    Ooooh I thought the bug was causing you to not be able to play for 2 weeks. I was gonna say that really sucks for you!! :eek:
  6. 80% Lean

    Lobby Bugs

    I had this same exact problem. To solve it I port forwarded GGPO's ports and it fixed this issue. I responded to another post about this actually: As for ping, remember even low or high ping doesn't determine whether or not you'll get a smooth connection. Connection quality and stability also...
  7. 80% Lean

    You can wavedash though

    You can wavedash though
  8. 80% Lean

    More slow-mo speeds in training?

    Yeah maybe that's actually why I don't use slo-mo. 50% is too slow to practice combos on, so maybe 75-80% would be better. Either way I still prefer practicing on 100% but I can definitely see 75-80% helping a lot of people out there. Yeah I actually thought of that too. It might be a pain...
  9. 80% Lean

    More slow-mo speeds in training?

    Honestly I wish that you could control when each frame goes by, just like the Super Smash Bros. Melee debug mode. Basically the game will be frozen and will only advance a frame when you hit a button. That way we can really see what makes the game tick. Kinda like a debugger in programming where...
  10. 80% Lean

    Wallbounces on Gregor Samson

    Hrm I see. I'll try to record and get footage of it again. The "moving forward" thing sounds like it makes sense though. I wonder why I haven't really seen that happen until yesterday. Then again I haven't really played Filia in a while.
  11. 80% Lean

    Wallbounces on Gregor Samson

    In the beta it seemed like the wallbounces were consistent with Gregor Samson, but now sometimes there's one wallbounce, sometimes there's two, sometimes it doesn't even seem to wallbounce at all. Can anyone explain how to consistently get wallbounces?
  12. 80% Lean

    The Smash Bros Discussion Thread

    Yeah I didn't understand what was the point with trying to balance a game that was supposed to be just ridiculous, mindless fun in the first place. For me the mod I play the most is Project M, although I still do prefer Melee over it. I have no problem with playing Brawl-, but I just can't play...
  13. 80% Lean

    Lobby Bugs

    For me the game never crashes or anything. The only serious bug I can see is the one where everyone is readied up but no countdown starts. Then everyone just starts spamming ready until some people leave and finally the countdown starts somewhat randomly. Sometimes if the host re-readies or...
  14. 80% Lean

    A Response to Beginner's Complaints

    Well you can also factor in that maybe a lot of Skullgirls players have experience with other fighting games so they don't bother going through the tutorial. Then again seeing how a lot of beginners play in lobbies kinda tells me that there's still a significant beginner demographic that seem...
  15. 80% Lean

    Beginner Questions Thread

    I know OTG means off the ground, but can anyone give me more detailed information about it specifically for Skullgirls? Apparently you get one OTG per combo or something like that?
  16. 80% Lean

    A Response to Beginner's Complaints

    Wow. :/ Actually the tutorials are clearly meant for beginners. Sure it gives a lot of information that the player needs to absorb, but at least the information can be found in-game whereas in most fighters if you want get the equivalent to the Skullgirls tutorials you have to look for...
  17. 80% Lean

    Beginner Questions Thread

    Any tips on when to pushblock when you're being pressured or being owned in the middle of a combo? A lot of the time when I'm being beaten up midcombo I'm waiting for them to drop a combo but even if they drop it sometimes I'm not sure whether to pushblock or not. Any specific moves I should...
  18. 80% Lean

    Xbox 360 Gamepad Troubles

    Really? Then make sure you aren't using some weird 3rd party program like Joy2Key or something that's interfering with the controller. I've used the Xbox 360 controller on a few different computers and haven't gotten any problems besides the drivers not installing at all to begin with. Once...
  19. 80% Lean

    Tales series

    The only Tales game I've ever played was Tales of Symphonia. As a kid I enjoyed it and was talking to my friends about it recently. I was thinking of playing multiplayer with them, but I wasn't sure if I should rebuy Tales of Symphonia (which is a bit difficult to find or is just really...
  20. 80% Lean

    Show Your Fightstick

    I eventually want to customize the front, but this is what I got: It was the cheapest new fightstick (with a coupon code of course) I could find with sanwa buttons. It plays great too even though it's seen as an Xbox 360 controller by the computer, but that's not to much of a problem thanks to...