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  1. Nowhere Man

    Long way to the top

    Since people get used to my not so original attempts at resetting them in the corner, I've decided to learn a burst bait for each character on my main team. Eliza's one is very easy, c.hp > buffer superjump after first hit of wings (so Sekhmet won't come out instead of j.lp) > j.lp. Now it's...
  2. Nowhere Man

    Long way to the top

    Spacing as Eliza is hard. Airgrab is very good.
  3. Nowhere Man

    Europe PC Danisen League: EU Edition

    Steam ID: Max Damage (http://steamcommunity.com/id/maxquad/) Character(s): Eliza/Beowulf/Cerebella
  4. Nowhere Man

    Long way to the top

    I really need to use Cerecopter more, or else Bella is a useless anchor (related to my lackluster corner pressure). Also, Horace seems to deal nicely with j.hp-happy Squigly.
  5. Nowhere Man

    Long way to the top

    Something I've noticed today: when I get my opponent into the corner, I often drop my combo/resets because of whiffing hits, which in turn gets them a free punish on me. Got to mind hitboxes, that s.lk isn't magic touch that reaches to infinity.
  6. Nowhere Man

    Long way to the top

    A few more things to consider: Don't poke in the air at a team who has armored reversal ready lp is the button to use up close Grab/tech grab more Rely less on unsafe moves Ground dash more Learn to do absolute guard consistently Experiment with alpha counters
  7. Nowhere Man

    Winning vs Squigly

    Going to try this, thanks!
  8. Nowhere Man

    Winning vs Squigly

    I do s.lp/mp into Horace Dive, works well against novice Squigly. Otherwise, it's asking to eat divekick, not to prevent it (though it may be just my lack of finesse). Chair toss is good, chairless c.hp - in idea, but never works against good Squigly for me. Cerebella's Devil Horn is too narrow...
  9. Nowhere Man

    Winning vs Squigly

    @IsaVulpes Thanks! I'll try playing more safe. Maybe I indeed get caught too much because I rely on airdash j.lp a lot. Now that I tested it in training mode, Squigly is defenseless against H.Upper Khent/Lady of Slaughter if she starts charging midscreen.
  10. Nowhere Man

    Winning vs Squigly

    Guess I didn't really think of approaching charged Squigly on the ground, but I'll look more into it now. Need to find ways around Silver Chord and Tremolo, still.
  11. Nowhere Man

    Winning vs Squigly

    Doesn't work, because you don't have time to cancel as charged Center Stage -> SBO is immediate.
  12. Nowhere Man

    Winning vs Squigly

    @Meow-Professor That was a very detailed answer, thanks!
  13. Nowhere Man

    Winning vs Squigly

    Hello everyone! I seem to have big trouble dealing with Squigly (mostly playing Eliza/Beowulf/Cerebella). First of all, don't know what to do in air against her as Eliza: she's really hard to catch because of double jumps and divekicks (not to mention air normals), the only stuff that works...
  14. Nowhere Man

    Long way to the top

    Hello everyone and welcome to my thread where I'll post about my struggle and progress in improving at Skullgirls. Feedback is very appreciated! To give some background, I'm not brand new to the game, but still far from being competent at it. I'd rate myself as "Lower Intermediate" on a scale...
  15. Nowhere Man

    The Melty Blood Thread

    Hi, I'm new to Melty Blood, add me if you want to play some matches (EU).
  16. Nowhere Man

    700 hours in, still don't feel attached to any particular characters

    Can't improve my assist calling if I don't call them at all. Seems like circular logic to me.
  17. Nowhere Man

    700 hours in, still don't feel attached to any particular characters

    @mcpeanuts I only play solo when I feel like practicing some things against AI in arcade, or want to give myself a handicap. Didn't say I never use assists, just that I'm very careful with calling them. They're still a big part of gameplay to completely ignore, in my opinion. I'm not confident...
  18. Nowhere Man

    700 hours in, still don't feel attached to any particular characters

    @IsaVulpes That was a very interesting read, thanks! My results are worse since I've stopped playing Fukua, but I don't want to play her at the moment. Not saying I'll never ever play her again, but I don't really mind losing a lot. As for assists, I try to not use them too much because I don't...
  19. Nowhere Man

    700 hours in, still don't feel attached to any particular characters

    @XthAtGAm3RGuYX My training progress was following: Fortune>Peacock>Filia>Valentine>Fukua>Big Band>Eliza>Cerebella>Squigly>Robo Fortune, if we cut it down to characters for which I know a combo and/or some resets. While I enjoy these characters (and played all other), I unfotunately haven't...
  20. Nowhere Man

    700 hours in, still don't feel attached to any particular characters

    I agree. But it's easier to play when you know a combo and a few resets for a character.