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  1. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    I just don't see what warranted it. It's a part of her neutral game. Like the move is getting nerfs and no upsides. Meanwhile Cerebella keeps her "long ranged" c lk that's also 8f and +6 on block.....+6 on block.....
  2. ReSpAwNz67

    Post your last suggestions for Skullgirls Encore here!

    Yea my bad I'll delete my post
  3. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    I really don't understand the c lk change as yea it's pretty important for her pressure game headless. Why is it +0 on block? Cerebella's c lk is also 8f and is +6 on block Squiggly's c lk is 8f and +5 on block Not sure why this needed a nerf as it's VERY important to her neutral game both...
  4. ReSpAwNz67

    Post your last suggestions for Skullgirls Encore here!

    Eh? Nerf to her c lk? Who said this?
  5. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    Don't want to be that guy but.....I posted a problem with Cerebella's Grab Bag that still hasn't been adressed.
  6. ReSpAwNz67

    Cerebella's Grab Bag

    @Mike_Z
  7. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    Isn't that the point of nearly every move in the game? If you commit to something and it doesn't pay off, you get punished. If I fiber and it get's blocked I'm incredibly punishable. If you block Excerebella, Cerebella is incredibly punishable. Or if you throw out a Buer grab to anti air your...
  8. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    A Train definitely anti airs amazingly and is a pretty damn good when used properly. @TechPowah made me realize it punishes you if you rely on your air game too much (add some salt to those losses too).
  9. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    Ever since I got El Gato and Cat Slide I haven't looked back :3
  10. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    Sekhmet is easy as hell to punish so I don't really understand what the issue is since you already know what they're going to do. I mean you can always push block and have Sekhmet bleed meter like suggested before, snap her out and yea if she's the last character you get a free combo, you have...
  11. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    The point was catching someone with a raw j hk ( while on the ground) into H axe to get the loop started after a fiber. The point wasn't about canceling normals into specials. That's why I said I prefer doing a raw H Fiber since even on whiff you can follow up to catch someone in the loop that...
  12. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    Exactly what I said. Although if you Fiber you can get an axe kick loop set up potentially. That's the main reason I use it over just s lp. Also is it too much to ask to have the ability to control which side the head goes to after a nom? I mean we can already do this by just switching sides...
  13. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    H Fiber has invincibility so it's MUCH safer throwing out than a random c mk. Hence why I tend to abuse it ( ͡° ͜ʖ ͡°) But seriously though how're you going to predict something as random as Filia going in? The priority of her attacks are going to beat out c mk every time. At best you're gonna...
  14. ReSpAwNz67

    You could add me if you like

    You could add me if you like
  15. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    I disagree with that use. Why use that when you already have Fiber? Hell, s lp anti airs WAY better that c mk. The only use that I actually found useful was being able to do c lk > c mp > c mk > l fiber to get a potential crossup. I think making it slightly faster and extending it's hitboxes...
  16. ReSpAwNz67

    Skullgirls PC Beta Updates Discussion

    I haven't for the life of me found out anything I could do with M Orisis so I've pretty much given up on it lol. Probably gonna be the same with M Drill
  17. ReSpAwNz67

    Cerebella's Grab Bag

    Yea know it has so many weird properties. I honestly feel even her hitboxes are so damn frustrating. Robo's laser even goes above her. *waits to get flamed by Cerebella players*
  18. ReSpAwNz67

    Cerebella's Grab Bag

    Not sure if this is intended or not but I don't get counter hit off Cerebella after she lands on the floor with a whiffed grab bag. I can counter hit while she's still in the air, and if I grab her she's in counter hit state, but if I hit her she isn't in counter hit state. I'm not sure if it's...
  19. ReSpAwNz67

    Screen glitch on PS3

    I figured out when and how this happens. First your connection has to be somewhat unstable. When you do that when you go to quick match you have to get either a connection error. After the connection error try clicking quick match again and it should leave a blank screen not saying anything...
  20. ReSpAwNz67

    PS3 Story Mode Bug

    Wow so you're telling me no one's mentioned this or reported this? I mean I don't even switch through them fast and it disappears. I'm sure this can be fixed