• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Mao

    Skullgirls Beta Aug 5th Patch Discussion

    the reason for her losing overhead was cause the hitbox got buffed iirc
  2. Mao

    Snapback causes burst in the middle of a chain

    unrelated but i appreciate that transit is called Training_Stage in data lol
  3. Mao

    How invisible is Double's Flesh Step and can I use it in a Combo?

    as far as positioning go its not terrible but she already has the best forward dash in the game so its use as a positioning tool is fairly niche flesh step only has some projectile invincibility in the middle of the animation (to look at this turn on hitboxes and see when the boxes turn orange)...
  4. Mao

    Button Dash out of crouch transition

    This should help with making wavedashing much easier forwards and backwards
  5. Mao

    Peacock Combo Thread

  6. Mao

    Skullgirls Beta Aug 5th Patch Discussion

    ??? it always did that
  7. Mao

    Skullgirls Beta Aug 5th Patch Discussion

    Pretty sure that this has been brought up before and the standard answer is that mooost of the cast was not balanced around taunts and so if their taunts were to do something then something else would have to be taken away from theyre current set rather than just adding stuff on top of what was...
  8. Mao

    New damage scaling data doesnt show up in replays

    The damage scaling data doesnt show when you enable attack data in a replay
  9. Mao

    Skullgirls Beta Aug 5th Patch Discussion

    a lot of people like to do things like dash shot though idk
  10. Mao

    Skullgirls Beta Aug 5th Patch Discussion

    you could do that before if you stinger canceled
  11. Mao

    Skullgirls Beta Aug 5th Patch Discussion

    ?????? you can totally call any assist during any item drop
  12. Mao

    Skullgirls Beta Aug 5th Patch Discussion

    it absolutely would cause then you can teleport while holding item (which is why fake teleport has the input it does) and otherwise stuff like h bang + h item would be pretty strong
  13. Mao

    Fukua can't plink throw cancel on the ground

    No idea how I didn't know this until now but for some reason fukua can't plink throw cancel off of 5lp 2lp 5lk and 2lk Should she? I thought this happened for whenever you could chain into lk She totally can do it in the air btw @Mike_Z ?
  14. Mao

    Community Punch / Kick Priority Input

    it makes more sense to me for peacock to have item>teleport cause you have to delay the teleport for h port + assist anyway idk
  15. Mao

    What's a long Filia combo that you can do using only one finger?

    in the corner you might be able to get 2 magic series if you otg after s.hk it would be something like stuff > s.hk > s.mk > s.hk (if it were literally one finger you probably wouldn't be able to do crouching normals)
  16. Mao

    Street Fighter V

    2 minutes. I'll finish you. In 2 minutes.
  17. Mao

    Lenny DHC Magnet doesn't cause Magnet to explode

    pretty sure you just didn't recall correctly :^)
  18. Mao

    Indivisible media coverage index

    ayy fellow aucklander feralxpanda made a video about indivisible
  19. Mao

    Beowulf Tech Thread