• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. Mao

    Skullgirls PC Beta Updates Discussion

    getting into situations where you can do that without completely boning yourself over tho
  2. Mao

    Skullgirls PC Beta Updates Discussion

    For some reason i just imagined painwheel having a turn punch input for pinion dash which would be kinda silly
  3. Mao

    Skullgirls PC Beta Updates Discussion

    lmao
  4. Mao

    Skullgirls PC Beta Updates Discussion

    im meaning when cats are already out not to activate them as in to do the attack
  5. Mao

    Skullgirls PC Beta Updates Discussion

    hey can anyone test in beta pbgc item drop release and pbgc negative edge catheads (both double and fortune)
  6. Mao

    Peacock Gameplay General

    man can we remove random elements from argus already?
  7. Mao

    Skullgirls Team Building Thread

    no
  8. Mao

    The Hype, Impractical, and Impossible Combos Thread

    Here's a fun combo I recorded a few months ago but never got around to uploading
  9. Mao

    WHO YALL LIKE!? (THUR/10PM EST)

    Oh wow alex sounds so ridiculously confused during the gllt vs krye set its amazing
  10. Mao

    Peacock Combo Thread

    Here's some more stuff by namasomi to learn
  11. Mao

    Keeping People Honest

    The thing about PBGC is that they can dhc immediately or on reaction to the pushblock which makes it still pretty safe
  12. Mao

    Her Parasite is as Deadly as her Beauty - it's the Blood Goddess Eliza!!! Thread

    It won't be this one since health totals are universal
  13. Mao

    How do you win this game?

    Also another thing about learning how to play fighting games is to not to try and do it alone, try to get involved in some kind of community. This makes the whole process a lot less frustrating and much more enjoyable. Also you'll probably get better quicker if you find some people the play with...
  14. Mao

    Peacock Rushdown Discussion: Pressure, Mixups etc

    yea something like that. the whole point of the reset is that you can grab them earlier than if you waited until they recover normally and then grab them
  15. Mao

    Peacock Rushdown Discussion: Pressure, Mixups etc

    you probably know a combo/string with j.hk which does a few hits with the opponent being juggled by the bird projectile after j.hk initially hits. Moves that involve avery being used causes this projectile to disappear because avery cannot be in two places at once (eg j.lk s.hk cr.lk argus etc)...
  16. Mao

    Peacock Rushdown Discussion: Pressure, Mixups etc

    Hey anytime the other character is getting juggled by j.hk you can grab them out of it before the end by doing j.lk adc air grab (j.lk doesn't come out but makes avery dissapear) There's also other neat things you can do when they are being juggled like s.hk into teleport + assist to cross them...
  17. Mao

    The Big Band MP Song Thread

    yeah that would be pretty much impossible because how how trumpets work but its a really cool idea
  18. Mao

    Fukua General Discussion

    And against Cerebella too (pretty dure its not just filia/fukua who can do it) Known about that for quite some time